Project source hosted at: https://github.com/OSVR/OSVR-Unity-Palace-Demo
- A recent build of OSVR-Core is required to run this demo.
LG G4 -- working
Samsung Galaxy S6 -- working sometimes, black screen sometimes
If you get a black screen, try restarting the server launcher app.
#Installation
- Install the OSVR-Android Server launcher: https://github.com/OSVR/OSVR-AndroidServerLauncher
OSVR-Unity supports Direct Mode, Timewarp, and Distortion Correction via OSVR RenderManager. Direct Mode requires Unity 5.2+ and NVIDIA graphics cards with the latest drivers* (364.xx drivers are not working at the time of this edit, revert to 362.00). NVIDIA specifies that a 700 series card or better is required, but our testing indicates that select lower cards may also be compatible. Tested and working on a 560M.
#Android Here is an Android apk built with this project.
##Version Changes
(July 18, 2016)
- Update to OSVRUnity v0.6.10.12 (build 424)
- Adds server autostart feature on Windows, toggled by boolean in ClientKit script.
- Adds OSVR Editor Utilities
(June 9, 2016)
- Update to OSVR-Unity v0.6.9, fixes scene switching bug in direct mode.
(May 31, 2016)
- Update to RenderManager v00_06_43-81, which includes new distortion mesh
(May 23, 2016)
- Update to OSVRUnity v0.6.8.2.
- Update to RenderManager v00_06_43-66
- Fixed colored table bug.
(April 22, 2016)
- Update to OSVRUnity v0.6.8.2.
- Fixed bug causing startup hangup on some systems
(April 6, 2016)
- Update to OSVRUnity v0.6.8.
- Changed to mobile/diffuse shader for most surfaces.
- Removed fire particles and excessive lighting.