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OSVR-Unity Palace Demo

Project source hosted at: https://github.com/OSVR/OSVR-Unity-Palace-Demo

  1. A recent build of OSVR-Core is required to run this demo.

LG G4 -- working

Samsung Galaxy S6 -- working sometimes, black screen sometimes

If you get a black screen, try restarting the server launcher app.

#Installation

  1. Install the OSVR-Android Server launcher: https://github.com/OSVR/OSVR-AndroidServerLauncher

RenderManager / DirectMode

OSVR-Unity supports Direct Mode, Timewarp, and Distortion Correction via OSVR RenderManager. Direct Mode requires Unity 5.2+ and NVIDIA graphics cards with the latest drivers* (364.xx drivers are not working at the time of this edit, revert to 362.00). NVIDIA specifies that a 700 series card or better is required, but our testing indicates that select lower cards may also be compatible. Tested and working on a 560M.

#Android Here is an Android apk built with this project.

##Version Changes

v0.6.10.12

(July 18, 2016)

  • Update to OSVRUnity v0.6.10.12 (build 424)
  • Adds server autostart feature on Windows, toggled by boolean in ClientKit script.
  • Adds OSVR Editor Utilities

v0.6.9

(June 9, 2016)

  • Update to OSVR-Unity v0.6.9, fixes scene switching bug in direct mode.

v0.6.8.6

(May 31, 2016)

  • Update to RenderManager v00_06_43-81, which includes new distortion mesh

v0.6.8.5

(May 23, 2016)

  • Update to OSVRUnity v0.6.8.2.
  • Update to RenderManager v00_06_43-66
  • Fixed colored table bug.

v0.6.8.2

(April 22, 2016)

  • Update to OSVRUnity v0.6.8.2.
  • Fixed bug causing startup hangup on some systems

v0.6.8

(April 6, 2016)

  • Update to OSVRUnity v0.6.8.
  • Changed to mobile/diffuse shader for most surfaces.
  • Removed fire particles and excessive lighting.