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TODO.md

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reactor todo list

Tareas para la proxima ocasión

[x] organizar las estructuras en headers [x] implementar mult de matrices [x] abstraer camara [x] implementar texturas [x] abstraer shaders (slang) [x] corregir mapeo de texturas [x] implementar logger [x] implementar compilador de slang [x] arreglar validation layer errors [x] revisar coordenadas obj [] tomar screenshots [] UI de pipeline [] grid primitive [] set up pipelines to draw points, lines, fills

estoy buscando ideas para implementar en el futuro: I am collecting ideas to implement in the future:

for now, I am looking to make an easy to extend structure, and keep in mind that learnability is preferred, the idea is to make something like a shader library.

[] pbr shading [] skinning [] read video or audio sources [] read realtime video or audio sources (such as webcam) [] raycasting? [] compute shaders [] ui to load alembic stuff [] ui to visualize performance