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AudioSystem.cpp
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/*
* Copyright (C) 2014 173210 <root.3.173210@live.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 3 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "AudioSystem.h"
// ----------------------------------------------------------------------------
namespace android {
// DEPRECATED
status_t AudioSystem::getOutputSamplingRate(int* samplingRate, int streamType) {
return getOutputSamplingRate(samplingRate, (audio_stream_type_t)streamType);
}
// DEPRECATED
status_t AudioSystem::getOutputFrameCount(int* frameCount, int streamType) {
return getOutputFrameCount(frameCount, (audio_stream_type_t)streamType);
}
// DEPRECATED
status_t AudioSystem::getOutputLatency(uint32_t* latency, int streamType) {
return getOutputLatency(latency, (audio_stream_type_t)streamType);
}
}; // namespace android