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TPCircularBuffer.h
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TPCircularBuffer.h
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//
// TPCircularBuffer.h
// Circular/Ring buffer implementation
//
// https://github.com/michaeltyson/TPCircularBuffer
//
// Created by Michael Tyson on 10/12/2011.
//
//
// This implementation makes use of a virtual memory mapping technique that inserts a virtual copy
// of the buffer memory directly after the buffer's end, negating the need for any buffer wrap-around
// logic. Clients can simply use the returned memory address as if it were contiguous space.
//
// The implementation is thread-safe in the case of a single producer and single consumer.
//
// Virtual memory technique originally proposed by Philip Howard (http://vrb.slashusr.org/), and
// adapted to Darwin by Kurt Revis (http://www.snoize.com,
// http://www.snoize.com/Code/PlayBufferedSoundFile.tar.gz)
//
//
// Copyright (C) 2012-2013 A Tasty Pixel
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef TPCircularBuffer_h
#define TPCircularBuffer_h
#include <stdbool.h>
#include <string.h>
#include <assert.h>
#ifdef __cplusplus
extern "C++" {
#include <atomic>
using namespace std;
}
#else
#include <stdatomic.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
void *buffer;
int32_t length;
int32_t tail;
int32_t head;
volatile atomic_int fillCount;
bool atomic;
} TPCircularBuffer;
/*!
* Initialise buffer
*
* Note that the length is advisory only: Because of the way the
* memory mirroring technique works, the true buffer length will
* be multiples of the device page size (e.g. 4096 bytes)
*
* If you intend to use the AudioBufferList utilities, you should
* always allocate a bit more space than you need for pure audio
* data, so there's room for the metadata. How much extra is required
* depends on how many AudioBufferList structures are used, which is
* a function of how many audio frames each buffer holds. A good rule
* of thumb is to add 15%, or at least another 2048 bytes or so.
*
* @param buffer Circular buffer
* @param length Length of buffer
*/
#define TPCircularBufferInit(buffer, length) \
_TPCircularBufferInit(buffer, length, sizeof(*buffer))
bool _TPCircularBufferInit(TPCircularBuffer *buffer, int32_t length, size_t structSize);
/*!
* Cleanup buffer
*
* Releases buffer resources.
*/
void TPCircularBufferCleanup(TPCircularBuffer *buffer);
/*!
* Clear buffer
*
* Resets buffer to original, empty state.
*
* This is safe for use by consumer while producer is accessing
* buffer.
*/
void TPCircularBufferClear(TPCircularBuffer *buffer);
/*!
* Set the atomicity
*
* If you set the atomiticy to false using this method, the buffer will
* not use atomic operations. This can be used to give the compiler a little
* more optimisation opportunities when the buffer is only used on one thread.
*
* Important note: Only set this to false if you know what you're doing!
*
* The default value is true (the buffer will use atomic operations)
*
* @param buffer Circular buffer
* @param atomic Whether the buffer is atomic (default true)
*/
void TPCircularBufferSetAtomic(TPCircularBuffer *buffer, bool atomic);
// Reading (consuming)
/*!
* Access end of buffer
*
* This gives you a pointer to the end of the buffer, ready
* for reading, and the number of available bytes to read.
*
* @param buffer Circular buffer
* @param availableBytes On output, the number of bytes ready for reading
* @return Pointer to the first bytes ready for reading, or NULL if buffer is empty
*/
static __inline__ __attribute__((always_inline)) void* TPCircularBufferTail(TPCircularBuffer *buffer, int32_t* availableBytes) {
*availableBytes = buffer->fillCount;
if ( *availableBytes == 0 ) return NULL;
return (void*)((char*)buffer->buffer + buffer->tail);
}
/*!
* Consume bytes in buffer
*
* This frees up the just-read bytes, ready for writing again.
*
* @param buffer Circular buffer
* @param amount Number of bytes to consume
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferConsume(TPCircularBuffer *buffer, int32_t amount) {
buffer->tail = (buffer->tail + amount) % buffer->length;
if ( buffer->atomic ) {
atomic_fetch_add(&buffer->fillCount, -amount);
} else {
buffer->fillCount -= amount;
}
assert(buffer->fillCount >= 0);
}
/*!
* Access front of buffer
*
* This gives you a pointer to the front of the buffer, ready
* for writing, and the number of available bytes to write.
*
* @param buffer Circular buffer
* @param availableBytes On output, the number of bytes ready for writing
* @return Pointer to the first bytes ready for writing, or NULL if buffer is full
*/
static __inline__ __attribute__((always_inline)) void* TPCircularBufferHead(TPCircularBuffer *buffer, int32_t* availableBytes) {
*availableBytes = (buffer->length - buffer->fillCount);
if ( *availableBytes == 0 ) return NULL;
return (void*)((char*)buffer->buffer + buffer->head);
}
// Writing (producing)
/*!
* Produce bytes in buffer
*
* This marks the given section of the buffer ready for reading.
*
* @param buffer Circular buffer
* @param amount Number of bytes to produce
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferProduce(TPCircularBuffer *buffer, int32_t amount) {
buffer->head = (buffer->head + amount) % buffer->length;
if ( buffer->atomic ) {
atomic_fetch_add(&buffer->fillCount, amount);
} else {
buffer->fillCount += amount;
}
assert(buffer->fillCount <= buffer->length);
}
/*!
* Helper routine to copy bytes to buffer
*
* This copies the given bytes to the buffer, and marks them ready for reading.
*
* @param buffer Circular buffer
* @param src Source buffer
* @param len Number of bytes in source buffer
* @return true if bytes copied, false if there was insufficient space
*/
static __inline__ __attribute__((always_inline)) bool TPCircularBufferProduceBytes(TPCircularBuffer *buffer, const void* src, int32_t len) {
int32_t space;
void *ptr = TPCircularBufferHead(buffer, &space);
if ( space < len ) return false;
memcpy(ptr, src, len);
TPCircularBufferProduce(buffer, len);
return true;
}
/*!
* Deprecated method
*/
static __inline__ __attribute__((always_inline)) __deprecated_msg("use TPCircularBufferSetAtomic(false) and TPCircularBufferConsume instead")
void TPCircularBufferConsumeNoBarrier(TPCircularBuffer *buffer, int32_t amount) {
buffer->tail = (buffer->tail + amount) % buffer->length;
buffer->fillCount -= amount;
assert(buffer->fillCount >= 0);
}
/*!
* Deprecated method
*/
static __inline__ __attribute__((always_inline)) __deprecated_msg("use TPCircularBufferSetAtomic(false) and TPCircularBufferProduce instead")
void TPCircularBufferProduceNoBarrier(TPCircularBuffer *buffer, int32_t amount) {
buffer->head = (buffer->head + amount) % buffer->length;
buffer->fillCount += amount;
assert(buffer->fillCount <= buffer->length);
}
#ifdef __cplusplus
}
#endif
#endif