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Automatic Release

Automatic Release #5

Workflow file for this run

name: Automatic Release
on:
workflow_dispatch:
inputs:
version:
description: 'Version number for the release'
required: true
default: '1.0.0'
jobs:
build-and-release:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v3
- name: Run "Create .love file and build to .exe" workflow
uses: convictional/trigger-workflow-and-wait@v1.6.1
with:
owner: ${{ github.repository_owner }}
repo: ${{ github.event.repository.name }}
github_token: ${{ secrets.PAT }}
workflow_file_name: build-love-file.yml
wait_interval: 10
trigger_workflow: true
wait_workflow: true
- name: Download artifact
uses: actions/download-artifact@v3
continue-on-error: true
with:
name: Game Build
path: ./release-artifacts
- name: Check if artifact was downloaded
id: check_files
uses: andstor/file-existence-action@v2
with:
files: "./release-artifacts/Game Build.zip"
- name: Create Release
id: create_release
if: steps.check_files.outputs.files_exists == 'true'
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.PAT }}
with:
tag_name: v${{ github.event.inputs.version }}
release_name: Release ${{ github.event.inputs.version }}
draft: false
prerelease: false
- name: Upload Release Asset
if: steps.check_files.outputs.files_exists == 'true'
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.PAT }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./release-artifacts/Game Build.zip
asset_name: GameBuild-${{ github.event.inputs.version }}.zip
asset_content_type: application/zip
- name: Notify about missing artifact
if: steps.check_files.outputs.files_exists == 'false'
run: |
echo "The Game Build artifact was not found. Please check the 'Create .love file and build to .exe' workflow."
exit 1