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3DSMax 2021 #1

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AzraDevOps opened this issue Nov 11, 2020 · 10 comments
Open

3DSMax 2021 #1

AzraDevOps opened this issue Nov 11, 2020 · 10 comments

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@AzraDevOps
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AzraDevOps commented Nov 11, 2020

Hi i had a problem to user your plugin with my 3dsMax2021

Here the message from GIMS

Can't start the Shared core.
-- compile error : only throws without arguments are permitted..

Thx for help
GIMSError

@Bomface1122
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i have been having the same issue

@pakzad1994
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I have been having the same issue
I get this error while running 3DSMax 2021

Can't start the Shared core.
-- compile error : only throws without arguments are permitted In catch expressions -- ...

Please help me to solve this problem

@Manueeell
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Probably you encouter this error because you're using the newest version of 3DS Max. On the gta5-mods page the developer writes, it's supportet from version 9 up to 2016. The newest release at this moment is from summer this year, but 3DS Max has received an updated in autumn.

@jarodthornton
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I'm running 2021 and this works https://gtaforums.com/topic/929447-gta-v-gims-for-3dsmax-2017-2020/

@Justin99b
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Justin99b commented Apr 20, 2021

You liked to a empty issue search. please update your link so when you click on it you land on the site

@n0tsiege
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I'm running 2021 and this works https://gtaforums.com/topic/929447-gta-v-gims-for-3dsmax-2017-2020/

This works with 2022 as well!

@GogoGoanga
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hey,does anyone have the link for the gims evo that works for 2022 that one isnt available anymore

@goncalocarvalho95
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@PatalJunior
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I'm running 2021 and this works https://gtaforums.com/topic/929447-gta-v-gims-for-3dsmax-2017-2020/

This works with 2022 as well!

Mine is giving out errors while exporting simple stuff

Any idea what I should do, 3DS 2016 isn't on their download page anymore, not sure what to do.

[ERROR]
-- Unable to convert: undefined to type: String
[STACK]
 **	thread data: threadID:15948
 **	------------------------------------------------------
 **	[stack level: 0]
 **	In _DoQuickSort(); filename: C:\Users\eduar\AppData\Local\GIMS\Shared\Files\00_Core.ms; position: 255029; line: 6809
 **	member of: StructDef:ArrayOpsstr
 **	------------------------------------------------------
 **	[stack level: 1]
 **	called from QuickSort(); filename: C:\Users\eduar\AppData\Local\GIMS\Shared\Files\00_Core.ms; position: 256500; line: 6857
 **	member of: StructDef:ArrayOpsstr
 **	------------------------------------------------------
 **	[stack level: 2]
 **	called from PrepareMeshForExport(); filename: C:\Users\eduar\AppData\Local\GIMS\V\Files\03_MAXFactory.ms; position: 12023; line: 286
 **	member of: StructDef:strObjectMgr
 **	------------------------------------------------------
 **	[stack level: 3]
 **	called from StructFromScene(); filename: C:\Users\eduar\AppData\Local\GIMS\V\Files\03_MAXFactory.ms; position: 86351; line: 2029
 **	member of: StructDef:strObjectMgr
 **	------------------------------------------------------
 **	[stack level: 4]
 **	called from Child loop; filename: C:\Users\eduar\AppData\Local\GIMS\V\Files\03_MAXFactory.ms; position: 67108; line: 1561
 **	member of: anonymous codeblock
 **	------------------------------------------------------
 **	[stack level: 5]
 **	called from StructFromScene(); filename: C:\Users\eduar\AppData\Local\GIMS\V\Files\03_MAXFactory.ms; position: 67490; line: 1573
 **	member of: StructDef:strObjectMgr
 **	------------------------------------------------------
 **	[stack level: 6]
 **	called from i loop; filename: C:\Users\eduar\AppData\Local\GIMS\V\Files\99_GUI.ms; position: 187072; line: 3878
 **	member of: anonymous codeblock
 **	------------------------------------------------------
 **	[stack level: 7]
 **	called from Export_StructsFromObjs(); filename: C:\Users\eduar\AppData\Local\GIMS\V\Files\99_GUI.ms; position: 187250; line: 3887
 **	member of: StructDef:GUIstr
 **	------------------------------------------------------
 **	[stack level: 8]
 **	called from InvokeEvent(); filename: C:\Users\eduar\AppData\Local\GIMS\Shared\Files\00_Core.ms; position: 404390; line: 10760
 **	member of: StructDef:GUIMgrstr
 **	------------------------------------------------------
 **	[stack level: 9]
 **	called from ContinueFromSelection(); filename: C:\Users\eduar\AppData\Local\GIMS\Shared\Files\99_GUI.ms; position: 13658; line: 326
 **	member of: StructDef:strGUI
 **	------------------------------------------------------
 **	[stack level: 10]
 **	called from InvokeEvent(); filename: C:\Users\eduar\AppData\Local\GIMS\Shared\Files\00_Core.ms; position: 404390; line: 10760
 **	member of: StructDef:GUIMgrstr
 **	------------------------------------------------------
 **	[stack level: 11]
 **	called from MouseClick(); filename: C:\Users\eduar\AppData\Local\GIMS\Shared\Files\00_Core.ms; position: 413515; line: 10941
 **	member of: StructDef:GUIMgrstr
 **	------------------------------------------------------
 **	[stack level: 12]
 **	called from top-level

[OldErrorStream]

@SugarD-x
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Probably you encouter this error because you're using the newest version of 3DS Max. On the gta5-mods page the developer writes, it's supportet from version 9 up to 2016. The newest release at this moment is from summer this year, but 3DS Max has received an updated in autumn.

To be fair, it also states this:

Also, it's highly recommended to install the latest 3D MAX updates and service packs.

I'm guessing there is no direct update for this coming since the repo hasn't been touched since 2020. :(

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