Resources handling in GDevelop #4032
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About resource/object removal: #3014 |
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I made up this as a prototype in paint, Could moving resources work like this? |
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Well arthuro already covered everything :p
that's cool, but if possible can we have the option (Scan all resources) as well ? After the latest update it is: How am suggesting to make it: 2 clicks can do the job :3 |
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Thanks for looking into improvements on the Resource page! I like what others have said so far. One thing that has always bothered me is that there are some actions that apply to all resources, but to initiate them you have to right-click on a single resource? This includes:
Instead, those "global" functions should be buttons that are not tied to a specific object. These buttons could be placed in the top right (near the existing buttons), but they don't have to go there. |
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We can see a few suggestions/issues around resource handling (for instance the cleaning process).
This discussion is open to gather any feedback around it.
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