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Proposal: New MG Formula #464

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Deathreus opened this issue Feb 13, 2019 · 0 comments
Open

Proposal: New MG Formula #464

Deathreus opened this issue Feb 13, 2019 · 0 comments

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@Deathreus
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Deathreus commented Feb 13, 2019

I propose a new MG damage formula, it scales much better and can never end up doing negative damage to the boss (The negative damage somehow ends up making you kill yourself occasionally)

damage=(Pow(float(BossHealthMax[boss]), 0.68374)+512.0*(Marketed[boss]*2.0*BossLivesMax[boss]))/5.0;

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