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model_asset.go
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model_asset.go
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/*
* W3STREAM API
*
* W3STREAM Service
*
* API version: 1.0
* Contact: support@swagger.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package w3streamsdk
import (
//"encoding/json"
)
// Asset struct for Asset
type Asset struct {
Logo *string `json:"logo,omitempty"`
LogoImageLink *string `json:"logo_image_link,omitempty"`
LogoLink *string `json:"logo_link,omitempty"`
}
// NewAsset instantiates a new Asset object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAsset() *Asset {
this := Asset{}
return &this
}
// NewAssetWithDefaults instantiates a new Asset object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAssetWithDefaults() *Asset {
this := Asset{}
return &this
}
// GetLogo returns the Logo field value if set, zero value otherwise.
func (o *Asset) GetLogo() string {
if o == nil || o.Logo == nil {
var ret string
return ret
}
return *o.Logo
}
// GetLogoOk returns a tuple with the Logo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Asset) GetLogoOk() (*string, bool) {
if o == nil || o.Logo == nil {
return nil, false
}
return o.Logo, true
}
// HasLogo returns a boolean if a field has been set.
func (o *Asset) HasLogo() bool {
if o != nil && o.Logo != nil {
return true
}
return false
}
// SetLogo gets a reference to the given string and assigns it to the Logo field.
func (o *Asset) SetLogo(v string) {
o.Logo = &v
}
// GetLogoImageLink returns the LogoImageLink field value if set, zero value otherwise.
func (o *Asset) GetLogoImageLink() string {
if o == nil || o.LogoImageLink == nil {
var ret string
return ret
}
return *o.LogoImageLink
}
// GetLogoImageLinkOk returns a tuple with the LogoImageLink field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Asset) GetLogoImageLinkOk() (*string, bool) {
if o == nil || o.LogoImageLink == nil {
return nil, false
}
return o.LogoImageLink, true
}
// HasLogoImageLink returns a boolean if a field has been set.
func (o *Asset) HasLogoImageLink() bool {
if o != nil && o.LogoImageLink != nil {
return true
}
return false
}
// SetLogoImageLink gets a reference to the given string and assigns it to the LogoImageLink field.
func (o *Asset) SetLogoImageLink(v string) {
o.LogoImageLink = &v
}
// GetLogoLink returns the LogoLink field value if set, zero value otherwise.
func (o *Asset) GetLogoLink() string {
if o == nil || o.LogoLink == nil {
var ret string
return ret
}
return *o.LogoLink
}
// GetLogoLinkOk returns a tuple with the LogoLink field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Asset) GetLogoLinkOk() (*string, bool) {
if o == nil || o.LogoLink == nil {
return nil, false
}
return o.LogoLink, true
}
// HasLogoLink returns a boolean if a field has been set.
func (o *Asset) HasLogoLink() bool {
if o != nil && o.LogoLink != nil {
return true
}
return false
}
// SetLogoLink gets a reference to the given string and assigns it to the LogoLink field.
func (o *Asset) SetLogoLink(v string) {
o.LogoLink = &v
}
type NullableAsset struct {
value *Asset
isSet bool
}
func (v NullableAsset) Get() *Asset {
return v.value
}
func (v *NullableAsset) Set(val *Asset) {
v.value = val
v.isSet = true
}
func (v NullableAsset) IsSet() bool {
return v.isSet
}
func (v *NullableAsset) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAsset(val *Asset) *NullableAsset {
return &NullableAsset{value: val, isSet: true}
}