forked from caddyserver/caddy
-
Notifications
You must be signed in to change notification settings - Fork 0
/
listeners.go
699 lines (618 loc) · 22.7 KB
/
listeners.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
// Copyright 2015 Matthew Holt and The Caddy Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package caddy
import (
"context"
"crypto/tls"
"errors"
"fmt"
"io"
"io/fs"
"net"
"net/netip"
"os"
"strconv"
"strings"
"sync"
"sync/atomic"
"github.com/quic-go/quic-go"
"github.com/quic-go/quic-go/http3"
"github.com/quic-go/quic-go/qlog"
"go.uber.org/zap"
"golang.org/x/time/rate"
"github.com/caddyserver/caddy/v2/internal"
)
// NetworkAddress represents one or more network addresses.
// It contains the individual components for a parsed network
// address of the form accepted by ParseNetworkAddress().
type NetworkAddress struct {
// Should be a network value accepted by Go's net package or
// by a plugin providing a listener for that network type.
Network string
// The "main" part of the network address is the host, which
// often takes the form of a hostname, DNS name, IP address,
// or socket path.
Host string
// For addresses that contain a port, ranges are given by
// [StartPort, EndPort]; i.e. for a single port, StartPort
// and EndPort are the same. For no port, they are 0.
StartPort uint
EndPort uint
}
// ListenAll calls Listen for all addresses represented by this struct, i.e. all ports in the range.
// (If the address doesn't use ports or has 1 port only, then only 1 listener will be created.)
// It returns an error if any listener failed to bind, and closes any listeners opened up to that point.
func (na NetworkAddress) ListenAll(ctx context.Context, config net.ListenConfig) ([]any, error) {
var listeners []any
var err error
// if one of the addresses has a failure, we need to close
// any that did open a socket to avoid leaking resources
defer func() {
if err == nil {
return
}
for _, ln := range listeners {
if cl, ok := ln.(io.Closer); ok {
cl.Close()
}
}
}()
// an address can contain a port range, which represents multiple addresses;
// some addresses don't use ports at all and have a port range size of 1;
// whatever the case, iterate each address represented and bind a socket
for portOffset := uint(0); portOffset < na.PortRangeSize(); portOffset++ {
select {
case <-ctx.Done():
return nil, ctx.Err()
default:
}
// create (or reuse) the listener ourselves
var ln any
ln, err = na.Listen(ctx, portOffset, config)
if err != nil {
return nil, err
}
listeners = append(listeners, ln)
}
return listeners, nil
}
// Listen is similar to net.Listen, with a few differences:
//
// Listen announces on the network address using the port calculated by adding
// portOffset to the start port. (For network types that do not use ports, the
// portOffset is ignored.)
//
// First Listen checks if a plugin can provide a listener from this address. Otherwise,
// the provided ListenConfig is used to create the listener. Its Control function,
// if set, may be wrapped by an internally-used Control function. The provided
// context may be used to cancel long operations early. The context is not used
// to close the listener after it has been created.
//
// Caddy's listeners can overlap each other: multiple listeners may be created on
// the same socket at the same time. This is useful because during config changes,
// the new config is started while the old config is still running. How this is
// accomplished varies by platform and network type. For example, on Unix, SO_REUSEPORT
// is set except on Unix sockets, for which the file descriptor is duplicated and
// reused; on Windows, the close logic is virtualized using timeouts. Like normal
// listeners, be sure to Close() them when you are done.
//
// This method returns any type, as the implementations of listeners for various
// network types are not interchangeable. The type of listener returned is switched
// on the network type. Stream-based networks ("tcp", "unix", "unixpacket", etc.)
// return a net.Listener; datagram-based networks ("udp", "unixgram", etc.) return
// a net.PacketConn; and so forth. The actual concrete types are not guaranteed to
// be standard, exported types (wrapping is necessary to provide graceful reloads).
//
// Unix sockets will be unlinked before being created, to ensure we can bind to
// it even if the previous program using it exited uncleanly; it will also be
// unlinked upon a graceful exit (or when a new config does not use that socket).
// Listen synchronizes binds to unix domain sockets to avoid race conditions
// while an existing socket is unlinked.
func (na NetworkAddress) Listen(ctx context.Context, portOffset uint, config net.ListenConfig) (any, error) {
if na.IsUnixNetwork() {
unixSocketsMu.Lock()
defer unixSocketsMu.Unlock()
}
// check to see if plugin provides listener
if ln, err := getListenerFromPlugin(ctx, na.Network, na.JoinHostPort(portOffset), config); ln != nil || err != nil {
return ln, err
}
// create (or reuse) the listener ourselves
return na.listen(ctx, portOffset, config)
}
func (na NetworkAddress) listen(ctx context.Context, portOffset uint, config net.ListenConfig) (any, error) {
var (
ln any
err error
address string
unixFileMode fs.FileMode
)
// split unix socket addr early so lnKey
// is independent of permissions bits
if na.IsUnixNetwork() {
address, unixFileMode, err = internal.SplitUnixSocketPermissionsBits(na.Host)
if err != nil {
return nil, err
}
} else if na.IsFdNetwork() {
address = na.Host
} else {
address = na.JoinHostPort(portOffset)
}
if strings.HasPrefix(na.Network, "ip") {
ln, err = config.ListenPacket(ctx, na.Network, address)
} else {
if na.IsUnixNetwork() {
// if this is a unix socket, see if we already have it open
ln, err = reuseUnixSocket(na.Network, address)
}
if ln == nil && err == nil {
// otherwise, create a new listener
lnKey := listenerKey(na.Network, address)
ln, err = listenReusable(ctx, lnKey, na.Network, address, config)
}
}
if err != nil {
return nil, err
}
if ln == nil {
return nil, fmt.Errorf("unsupported network type: %s", na.Network)
}
if IsUnixNetwork(na.Network) {
isAbstractUnixSocket := strings.HasPrefix(address, "@")
if !isAbstractUnixSocket {
err = os.Chmod(address, unixFileMode)
if err != nil {
return nil, fmt.Errorf("unable to set permissions (%s) on %s: %v", unixFileMode, address, err)
}
}
}
return ln, nil
}
// IsUnixNetwork returns true if na.Network is
// unix, unixgram, or unixpacket.
func (na NetworkAddress) IsUnixNetwork() bool {
return IsUnixNetwork(na.Network)
}
// IsUnixNetwork returns true if na.Network is
// fd or fdgram.
func (na NetworkAddress) IsFdNetwork() bool {
return IsFdNetwork(na.Network)
}
// JoinHostPort is like net.JoinHostPort, but where the port
// is StartPort + offset.
func (na NetworkAddress) JoinHostPort(offset uint) string {
if na.IsUnixNetwork() || na.IsFdNetwork() {
return na.Host
}
return net.JoinHostPort(na.Host, strconv.FormatUint(uint64(na.StartPort+offset), 10))
}
// Expand returns one NetworkAddress for each port in the port range.
func (na NetworkAddress) Expand() []NetworkAddress {
size := na.PortRangeSize()
addrs := make([]NetworkAddress, size)
for portOffset := uint(0); portOffset < size; portOffset++ {
addrs[portOffset] = na.At(portOffset)
}
return addrs
}
// At returns a NetworkAddress with a port range of just 1
// at the given port offset; i.e. a NetworkAddress that
// represents precisely 1 address only.
func (na NetworkAddress) At(portOffset uint) NetworkAddress {
na2 := na
na2.StartPort, na2.EndPort = na.StartPort+portOffset, na.StartPort+portOffset
return na2
}
// PortRangeSize returns how many ports are in
// pa's port range. Port ranges are inclusive,
// so the size is the difference of start and
// end ports plus one.
func (na NetworkAddress) PortRangeSize() uint {
if na.EndPort < na.StartPort {
return 0
}
return (na.EndPort - na.StartPort) + 1
}
func (na NetworkAddress) isLoopback() bool {
if na.IsUnixNetwork() || na.IsFdNetwork() {
return true
}
if na.Host == "localhost" {
return true
}
if ip, err := netip.ParseAddr(na.Host); err == nil {
return ip.IsLoopback()
}
return false
}
func (na NetworkAddress) isWildcardInterface() bool {
if na.Host == "" {
return true
}
if ip, err := netip.ParseAddr(na.Host); err == nil {
return ip.IsUnspecified()
}
return false
}
func (na NetworkAddress) port() string {
if na.StartPort == na.EndPort {
return strconv.FormatUint(uint64(na.StartPort), 10)
}
return fmt.Sprintf("%d-%d", na.StartPort, na.EndPort)
}
// String reconstructs the address string for human display.
// The output can be parsed by ParseNetworkAddress(). If the
// address is a unix socket, any non-zero port will be dropped.
func (na NetworkAddress) String() string {
if na.Network == "tcp" && (na.Host != "" || na.port() != "") {
na.Network = "" // omit default network value for brevity
}
return JoinNetworkAddress(na.Network, na.Host, na.port())
}
// IsUnixNetwork returns true if the netw is a unix network.
func IsUnixNetwork(netw string) bool {
return strings.HasPrefix(netw, "unix")
}
// IsFdNetwork returns true if the netw is a fd network.
func IsFdNetwork(netw string) bool {
return strings.HasPrefix(netw, "fd")
}
// ParseNetworkAddress parses addr into its individual
// components. The input string is expected to be of
// the form "network/host:port-range" where any part is
// optional. The default network, if unspecified, is tcp.
// Port ranges are inclusive.
//
// Network addresses are distinct from URLs and do not
// use URL syntax.
func ParseNetworkAddress(addr string) (NetworkAddress, error) {
return ParseNetworkAddressWithDefaults(addr, "tcp", 0)
}
// ParseNetworkAddressWithDefaults is like ParseNetworkAddress but allows
// the default network and port to be specified.
func ParseNetworkAddressWithDefaults(addr, defaultNetwork string, defaultPort uint) (NetworkAddress, error) {
var host, port string
network, host, port, err := SplitNetworkAddress(addr)
if err != nil {
return NetworkAddress{}, err
}
if network == "" {
network = defaultNetwork
}
if IsUnixNetwork(network) {
_, _, err := internal.SplitUnixSocketPermissionsBits(host)
return NetworkAddress{
Network: network,
Host: host,
}, err
}
if IsFdNetwork(network) {
return NetworkAddress{
Network: network,
Host: host,
}, nil
}
var start, end uint64
if port == "" {
start = uint64(defaultPort)
end = uint64(defaultPort)
} else {
before, after, found := strings.Cut(port, "-")
if !found {
after = before
}
start, err = strconv.ParseUint(before, 10, 16)
if err != nil {
return NetworkAddress{}, fmt.Errorf("invalid start port: %v", err)
}
end, err = strconv.ParseUint(after, 10, 16)
if err != nil {
return NetworkAddress{}, fmt.Errorf("invalid end port: %v", err)
}
if end < start {
return NetworkAddress{}, fmt.Errorf("end port must not be less than start port")
}
if (end - start) > maxPortSpan {
return NetworkAddress{}, fmt.Errorf("port range exceeds %d ports", maxPortSpan)
}
}
return NetworkAddress{
Network: network,
Host: host,
StartPort: uint(start),
EndPort: uint(end),
}, nil
}
// SplitNetworkAddress splits a into its network, host, and port components.
// Note that port may be a port range (:X-Y), or omitted for unix sockets.
func SplitNetworkAddress(a string) (network, host, port string, err error) {
beforeSlash, afterSlash, slashFound := strings.Cut(a, "/")
if slashFound {
network = strings.ToLower(strings.TrimSpace(beforeSlash))
a = afterSlash
if IsUnixNetwork(network) || IsFdNetwork(network) {
host = a
return
}
}
host, port, err = net.SplitHostPort(a)
firstErr := err
if err != nil {
// in general, if there was an error, it was likely "missing port",
// so try removing square brackets around an IPv6 host, adding a bogus
// port to take advantage of standard library's robust parser, then
// strip the artificial port.
host, _, err = net.SplitHostPort(net.JoinHostPort(strings.Trim(a, "[]"), "0"))
port = ""
}
if err != nil {
err = errors.Join(firstErr, err)
}
return
}
// JoinNetworkAddress combines network, host, and port into a single
// address string of the form accepted by ParseNetworkAddress(). For
// unix sockets, the network should be "unix" (or "unixgram" or
// "unixpacket") and the path to the socket should be given as the
// host parameter.
func JoinNetworkAddress(network, host, port string) string {
var a string
if network != "" {
a = network + "/"
}
if (host != "" && port == "") || IsUnixNetwork(network) || IsFdNetwork(network) {
a += host
} else if port != "" {
a += net.JoinHostPort(host, port)
}
return a
}
// ListenQUIC returns a http3.QUICEarlyListener suitable for use in a Caddy module.
//
// The network will be transformed into a QUIC-compatible type if the same address can be used with
// different networks. Currently this just means that for tcp, udp will be used with the same
// address instead.
//
// NOTE: This API is EXPERIMENTAL and may be changed or removed.
func (na NetworkAddress) ListenQUIC(ctx context.Context, portOffset uint, config net.ListenConfig, tlsConf *tls.Config) (http3.QUICEarlyListener, error) {
lnKey := listenerKey("quic"+na.Network, na.JoinHostPort(portOffset))
sharedEarlyListener, _, err := listenerPool.LoadOrNew(lnKey, func() (Destructor, error) {
lnAny, err := na.Listen(ctx, portOffset, config)
if err != nil {
return nil, err
}
ln := lnAny.(net.PacketConn)
h3ln := ln
for {
// retrieve the underlying socket, so quic-go can optimize.
if unwrapper, ok := h3ln.(interface{ Unwrap() net.PacketConn }); ok {
h3ln = unwrapper.Unwrap()
} else {
break
}
}
sqs := newSharedQUICState(tlsConf)
// http3.ConfigureTLSConfig only uses this field and tls App sets this field as well
//nolint:gosec
quicTlsConfig := &tls.Config{GetConfigForClient: sqs.getConfigForClient}
// Require clients to verify their source address when we're handling more than 1000 handshakes per second.
// TODO: make tunable?
limiter := rate.NewLimiter(1000, 1000)
tr := &quic.Transport{
Conn: h3ln,
VerifySourceAddress: func(addr net.Addr) bool { return !limiter.Allow() },
}
earlyLn, err := tr.ListenEarly(
http3.ConfigureTLSConfig(quicTlsConfig),
&quic.Config{
Allow0RTT: true,
Tracer: qlog.DefaultConnectionTracer,
},
)
if err != nil {
return nil, err
}
// TODO: figure out when to close the listener and the transport
// using the original net.PacketConn to close them properly
return &sharedQuicListener{EarlyListener: earlyLn, packetConn: ln, sqs: sqs, key: lnKey}, nil
})
if err != nil {
return nil, err
}
sql := sharedEarlyListener.(*sharedQuicListener)
// add current tls.Config to sqs, so GetConfigForClient will always return the latest tls.Config in case of context cancellation
ctx, cancel := sql.sqs.addState(tlsConf)
return &fakeCloseQuicListener{
sharedQuicListener: sql,
context: ctx,
contextCancel: cancel,
}, nil
}
// ListenerUsage returns the current usage count of the given listener address.
func ListenerUsage(network, addr string) int {
count, _ := listenerPool.References(listenerKey(network, addr))
return count
}
// contextAndCancelFunc groups context and its cancelFunc
type contextAndCancelFunc struct {
context.Context
context.CancelFunc
}
// sharedQUICState manages GetConfigForClient
// see issue: https://github.com/caddyserver/caddy/pull/4849
type sharedQUICState struct {
rmu sync.RWMutex
tlsConfs map[*tls.Config]contextAndCancelFunc
activeTlsConf *tls.Config
}
// newSharedQUICState creates a new sharedQUICState
func newSharedQUICState(tlsConfig *tls.Config) *sharedQUICState {
sqtc := &sharedQUICState{
tlsConfs: make(map[*tls.Config]contextAndCancelFunc),
activeTlsConf: tlsConfig,
}
sqtc.addState(tlsConfig)
return sqtc
}
// getConfigForClient is used as tls.Config's GetConfigForClient field
func (sqs *sharedQUICState) getConfigForClient(ch *tls.ClientHelloInfo) (*tls.Config, error) {
sqs.rmu.RLock()
defer sqs.rmu.RUnlock()
return sqs.activeTlsConf.GetConfigForClient(ch)
}
// addState adds tls.Config and activeRequests to the map if not present and returns the corresponding context and its cancelFunc
// so that when cancelled, the active tls.Config will change
func (sqs *sharedQUICState) addState(tlsConfig *tls.Config) (context.Context, context.CancelFunc) {
sqs.rmu.Lock()
defer sqs.rmu.Unlock()
if cacc, ok := sqs.tlsConfs[tlsConfig]; ok {
return cacc.Context, cacc.CancelFunc
}
ctx, cancel := context.WithCancel(context.Background())
wrappedCancel := func() {
cancel()
sqs.rmu.Lock()
defer sqs.rmu.Unlock()
delete(sqs.tlsConfs, tlsConfig)
if sqs.activeTlsConf == tlsConfig {
// select another tls.Config, if there is none,
// related sharedQuicListener will be destroyed anyway
for tc := range sqs.tlsConfs {
sqs.activeTlsConf = tc
break
}
}
}
sqs.tlsConfs[tlsConfig] = contextAndCancelFunc{ctx, wrappedCancel}
// there should be at most 2 tls.Configs
if len(sqs.tlsConfs) > 2 {
Log().Warn("quic listener tls configs are more than 2", zap.Int("number of configs", len(sqs.tlsConfs)))
}
return ctx, wrappedCancel
}
// sharedQuicListener is like sharedListener, but for quic.EarlyListeners.
type sharedQuicListener struct {
*quic.EarlyListener
packetConn net.PacketConn // we have to hold these because quic-go won't close listeners it didn't create
sqs *sharedQUICState
key string
}
// Destruct closes the underlying QUIC listener and its associated net.PacketConn.
func (sql *sharedQuicListener) Destruct() error {
// close EarlyListener first to stop any operations being done to the net.PacketConn
_ = sql.EarlyListener.Close()
// then close the net.PacketConn
return sql.packetConn.Close()
}
// fakeClosedErr returns an error value that is not temporary
// nor a timeout, suitable for making the caller think the
// listener is actually closed
func fakeClosedErr(l interface{ Addr() net.Addr }) error {
return &net.OpError{
Op: "accept",
Net: l.Addr().Network(),
Addr: l.Addr(),
Err: errFakeClosed,
}
}
// errFakeClosed is the underlying error value returned by
// fakeCloseListener.Accept() after Close() has been called,
// indicating that it is pretending to be closed so that the
// server using it can terminate, while the underlying
// socket is actually left open.
var errFakeClosed = fmt.Errorf("listener 'closed' 😉")
type fakeCloseQuicListener struct {
closed int32 // accessed atomically; belongs to this struct only
*sharedQuicListener // embedded, so we also become a quic.EarlyListener
context context.Context
contextCancel context.CancelFunc
}
// Currently Accept ignores the passed context, however a situation where
// someone would need a hotswappable QUIC-only (not http3, since it uses context.Background here)
// server on which Accept would be called with non-empty contexts
// (mind that the default net listeners' Accept doesn't take a context argument)
// sounds way too rare for us to sacrifice efficiency here.
func (fcql *fakeCloseQuicListener) Accept(_ context.Context) (quic.EarlyConnection, error) {
conn, err := fcql.sharedQuicListener.Accept(fcql.context)
if err == nil {
return conn, nil
}
// if the listener is "closed", return a fake closed error instead
if atomic.LoadInt32(&fcql.closed) == 1 && errors.Is(err, context.Canceled) {
return nil, fakeClosedErr(fcql)
}
return nil, err
}
func (fcql *fakeCloseQuicListener) Close() error {
if atomic.CompareAndSwapInt32(&fcql.closed, 0, 1) {
fcql.contextCancel()
_, _ = listenerPool.Delete(fcql.sharedQuicListener.key)
}
return nil
}
// RegisterNetwork registers a network type with Caddy so that if a listener is
// created for that network type, getListener will be invoked to get the listener.
// This should be called during init() and will panic if the network type is standard
// or reserved, or if it is already registered. EXPERIMENTAL and subject to change.
func RegisterNetwork(network string, getListener ListenerFunc) {
network = strings.TrimSpace(strings.ToLower(network))
if network == "tcp" || network == "tcp4" || network == "tcp6" ||
network == "udp" || network == "udp4" || network == "udp6" ||
network == "unix" || network == "unixpacket" || network == "unixgram" ||
strings.HasPrefix("ip:", network) || strings.HasPrefix("ip4:", network) || strings.HasPrefix("ip6:", network) ||
network == "fd" || network == "fdgram" {
panic("network type " + network + " is reserved")
}
if _, ok := networkTypes[strings.ToLower(network)]; ok {
panic("network type " + network + " is already registered")
}
networkTypes[network] = getListener
}
var unixSocketsMu sync.Mutex
// getListenerFromPlugin returns a listener on the given network and address
// if a plugin has registered the network name. It may return (nil, nil) if
// no plugin can provide a listener.
func getListenerFromPlugin(ctx context.Context, network, addr string, config net.ListenConfig) (any, error) {
// get listener from plugin if network type is registered
if getListener, ok := networkTypes[network]; ok {
Log().Debug("getting listener from plugin", zap.String("network", network))
return getListener(ctx, network, addr, config)
}
return nil, nil
}
func listenerKey(network, addr string) string {
return network + "/" + addr
}
// ListenerFunc is a function that can return a listener given a network and address.
// The listeners must be capable of overlapping: with Caddy, new configs are loaded
// before old ones are unloaded, so listeners may overlap briefly if the configs
// both need the same listener. EXPERIMENTAL and subject to change.
type ListenerFunc func(ctx context.Context, network, addr string, cfg net.ListenConfig) (any, error)
var networkTypes = map[string]ListenerFunc{}
// ListenerWrapper is a type that wraps a listener
// so it can modify the input listener's methods.
// Modules that implement this interface are found
// in the caddy.listeners namespace. Usually, to
// wrap a listener, you will define your own struct
// type that embeds the input listener, then
// implement your own methods that you want to wrap,
// calling the underlying listener's methods where
// appropriate.
type ListenerWrapper interface {
WrapListener(net.Listener) net.Listener
}
// listenerPool stores and allows reuse of active listeners.
var listenerPool = NewUsagePool()
const maxPortSpan = 65535