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Merged Fires Stop Spreading Upon Craft Movement #500
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This likely is related to moving tile entity ticks not currently working either, which I now realize doesn't have a reported issue either. |
I tested this in my private server in 1.16.5 and it seems to work. |
I have as well, I think both 1.14.4 and 1.16.5 have this functioning. I'm going to keep this open for 1.18 and (soon) 1.20, since I believe we'll continue the pattern and focus on every other worldhandler. |
Describe the bug
Fires that are part of a craft stop spreading upon being moved. This happens even if fire merging is turned off as fires that spread within a ship that take the place of previously present blocks merge and become part of the craft and stop their spread when it moves.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
The fires continue to spread within the ship even if it moves.
Screenshots
I don't have any screenshots at the moment but it should apply to all fires ignited on crafts.
Versions (please complete the following information):
Additional context
Add any other context about the problem here.
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