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Camera Spring Arm System

Aim

To build a simple camera spring arm system using Three.js. This system ensures that the camera maintains an unobstructed view of the player model amidst a scene filled with various obstacles, without any manual input apart from initial orbiting by the user.

Installation

Clone the repository to your local machine

git clone https://github.com/Abhinav-3009/Camera-Spring-Arm-System.git

Install dependencies (only the first time)

npm install

Run the local server

npm run dev

Output video for reference

Camera.System.output.mp4