-
Notifications
You must be signed in to change notification settings - Fork 18
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
specular_tint? #66
Comments
Agree that |
@peterkutz wrote:
Makes sense. We almost did that in ASM too. I forget why we didn't. |
This didn't make consensus during our meeting discussion, as it's not clear where the distinction is between "color" and "tint", so we decided to not change and keep using "color". |
Ok, it was only a minor suggestion, I guess this issue can be closed. |
@brechtvl wrote:
For non-physical color multiplier like
specular_color
andtransmission_color
(with depth 0), we called those "tint" instead of "color" to make a more clear distinction with the physical ones likebase_color
.The text was updated successfully, but these errors were encountered: