##ALOSRPAuth
Alexey Yachmenov <aloner.brn@gmail.com>
Objective-C implementation of Secure Remote Password protocol (SRP-6a). Based on csrp library.
##SRP Overview
SRP is a secure password-based authentication and key-exchange protocol. It solves the problem of authenticating clients to servers securely, in cases where the user of the client software must memorize a small secret (like a password) and carries no other secret information, and where the server carries a verifier for each user, which allows it to authenticate the client but which, if compromised, would not allow the attacker to impersonate the client. In addition, SRP exchanges a cryptographically-strong secret as a byproduct of successful authentication, which enables the two parties to communicate securely.
##Usage Example
// private constants
NSString *N = @"115b8b692e0e045692cf280b436735c77a5a9e8a9e7ed56c965f87db5b2a2ece3";
NSString *g = @"02";
ALOSRPPrivateData *privateData = [ALOSRPPrivateData privateDataWithN:N g:g];
// init autentification with constants & login, password
ALOSRPAuth *auth = [[ALOSRPAuth alloc] initWithPrivateData:privateData
login:self.loginField.text
password:self.passwordField.text];
[auth startAuthorization];
// generate A
NSString *aBytes = [auth aBytesBase64];
if (auth.error) return;
// TODO: here we send login, A and receive salt & B from server
NSData *salt = [[NSData alloc] initWithBase64EncodedString:@"VgUNyWfG/ZzavL7JEUdwCsto7+w=" options:NSDataBase64DecodingIgnoreUnknownCharacters];
NSData *bBytes = [[NSData alloc] initWithBase64EncodedString:@"AunqLMG6ymWNmtJ9Keg3f+/cqnywqLQgghOfelhKSXg=" options:NSDataBase64DecodingIgnoreUnknownCharacters];
// Check B size
if (bBytes.length == 0) {
NSLog(@"Verifier SRP-6a safety check violated!");
return;
}
[auth setSalt:salt];
[auth setB:bBytes];
// calculate session key & M
NSString *mBytes = [auth mBytesBase64];
NSString *sessionKey = [auth sessionKeyBase64];
if (auth.error) return;
// TODO: here we send M and receive R from server
NSData *rBytes = [NSData data];
// Check R size & validate it (can't test without server)
if (rBytes.length > 0 && [auth validateR:rBytes]) {
NSLog(@"Succes autentification");
} else {
NSLog(@"Invalide autentification");
}