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A C# library to parse and interpret the data-driven scripting language used in Harmonix games

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DtxCS

A C# library to parse and interpret the data-driven scripting language used in Harmonix games

"DTX" is the name I've decided to use to refer to the .dta/.dtb/.dtx/.*_dta_* scripting environment that's used in most of Harmonix's games, including the Rock Band and Guitar Hero series.

This library provides an interface to load these scripts and use them from a C# environment. Preliminary support is included for using the scripting functionality itself.

This fork aims to continue to improve on maxton's efforts.

Supported Features

  • Read data from plaintext DTA or serialized/encrypted DTB format
  • Execute script commands (some builtins, such as for basic arithmetic, are included)
  • Export/view plaintext DTA from root array
  • Directive support (#merge, #include, #ifdef, #define, etc) (WIP)
  • Re-serializing to DTB (WIP)

Not yet supported

  • Variables
  • Function definitions / variable capture / Dynamic scoping
  • Object binding / message passing system

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A C# library to parse and interpret the data-driven scripting language used in Harmonix games

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