Changes for Nod Virtual Assistant
- Make Github release for 3.13
- Update for Stellaris now also using a
v
prefix in versions
-
Backend Github changes
-
Upgrade workshop description with proper assets, match format for other mods of mine
-
Fix nod advisor lines category being wrong, they should be controllable with "Voice" slider again
-
Support for Stellaris 3.11
-
Add notifications for new agenda available and legendary leader appearance
-
Clean up main asset file a bit
- Change mod structure - now nesting mod files inside folder that acts as github repo and can contain development assets without pushing to users
- Much better for development
- Add license and gitignore
- Update description to note (tested) 3.7 support
- Update descriptor to list supported Stellaris version as
3.*.*
- tested with 3.6 - Don't have to keep doing minor updates just for the launcher this way - advisors and sound format don't change much in Stellaris and keep working without updates usually
- Big refactoring and internal changes to mod files, much cleaner
- Now properly adds multiple potential voice lines for advisor events where appropriate and not just where vanilla happened to have multiple already
- (Because I actually understand how soundeffects and soundeffectoverrides work now rather than just copy-pasting, don't tell anyone)
- Stellaris
3.4
compatibility
- Stellaris
3.3
compatibility
- Stellaris
3.1
compatibility - Start using Github for version control
- Fixed error.log - Paradox renamed "advisor_notification_spacebourne_encounter" to "advisor_notification_spaceborne_encounter" at some point
- Stellaris
3.0
compatibility
- Stellaris
2.8
compatibility
- Stellaris
2.7
compatibility
- Stellaris
2.6
compatibility
- Stellaris
2.5
compatibility
- Stellaris
2.4
compatibility
- Stellaris
2.3
compatibility
- Stellaris
2.2
compatibility
- Fixed some errors from error log
- Most certainly did not add a CABAL voiceline easter egg
- Initial mod creation