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ChaosManager.h
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ChaosManager.h
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//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see http://www.gnu.org/licenses/.
//
#ifndef __INET4_CHAOSMANAGER_H_
#define __INET4_CHAOSMANAGER_H_
#include <omnetpp.h>
#include "inet/common/INETDefs.h"
#include <list>
#include <vector>
#include <algorithm>
#include <string>
//#include "inet/routing/leach/Leach.h"
#include "inet/common/lifecycle/LifecycleController.h"
using namespace omnetpp;
namespace inet {
/**
* TODO - Generated class
*/
class INET_API ChaosManager : public cSimpleModule
{
protected:
virtual void initialize();
virtual void handleMessage(cMessage *msg);
void generateChaos(int faultPerc, int numNodes);
void processCommand(int command, int nodeNum);
bool eventExist(int nodeId);
int getUniqueNodeId(int numNodes);
int getResolvedSimTimeLimit();
int numNodes = 0;
int faultPerc = 0;
LifecycleController lifecycleController;
};
} //namespace
#endif