Releases: Akkadius/spire
Releases · Akkadius/spire
v1.12.0
v1.11.3
Relational Item Data
Item preview cards now display relational data, example below. As other tools are built out, this data can link out to those pages, for now it simply displays the data.
- Can be fished in
- Can be foraged in
- Dropped by
- Is a starting item for
- Is found as a ground spawn
- Is sold by merchant(s)
- Is the result of tradeskill recipe(s)
- Is the reward of task(s)
- Unlocks doors
Misc
- Backend path management is now unified. Adds support for Spire being ran in a sub-folder ("bin" directory).
v1.11.2
v1.11.1
v1.11.0
Item, Spell, Database Strings Editor, Client Files and more
Item and Spell editor tools are now released in full, with the most feature rich sub-editors and selectors
Item Editor
- Recast delay now displays in seconds instead of milliseconds
- Implemented sub-editors for the following fields: id, icon, idfile, material, color, augtype, proceffect, worneffect, focuseffect, scrolleffect, clickeffect, bardeffect
Spell Editor
- Added data translations to most remaining fields to make them more obvious to users
- Added formulas to SPA effects
- Conditionally display fields that are not contextually relevant unless certain fields are set
- Fix buff duration display not properly showing times
- Implemented a cone visualizer to real-time preview cone spells
- Implemented a horse selector for teleport_zone via horse type spells
- Implemented a pet selector for teleport_zone via pet type spells
- Implemented a spell selector for spell related fields
- Implemented a zone selector for teleport_zone via pet translocate / gate spells
- Implemented an item selector for item related fields
- Implemented buff duration formulas
- Implemented smart Spell and Item selection inside the effects tab, where SPA fields base, limit, max will pulsate green depending on the SPA to indicate item or spell selection
- Implemented sub-editors for the following fields: id, casting_anim, target_anim, icon, spellanim, cone_start_angle, cone_stop_angle, nimbuseffect, aoerange, teleport_zone, range, min_range, typedescnum, effectdescnum, effectdescnum_2, descnum, components_1, components_2, components_3, components_4, noexpend_reagent_1, noexpend_reagent_2, noexpend_reagent_3, noexpend_reagent_4, recourse_link
- SPA effects are now highlighted when hovered over and selected
- When an SPA is selected, the editor will select reference values from another spell in the database with the same SPA
Item / Spell Editors
- Added cast bar simulation components to any field that references cast times
- Fixed sub-editor highlight selection scroll consistency issues where it would not always scroll to the selected preview
- Implement database column filtering that is additive to the normal search fields
- Now have cloning functionality
- Search improvements, adding table and card toggles, result limit toggles
- Sub-editor fields now pulsate green to indicate to the user that there is a sub-editor associated with the field
- Sub-selectors now only activate during input click instead of on hover
- Video viewers now display a black background by default before the video loads in
Database Strings Editor
- Implemented a database strings editor that will allow users to list, create, edit and delete database strings per string type
Client Files Importer / Exporter
- Implemented client files management supporting both spells_us.txt and db_str.txt
General
- Added a range visualizer component that will visualize in game ranges of up to 1,000 units
- All usage of Spell icons in the application have been replaced with sprites
- Item card preview now shows factions
v1.6.7
v1.6.6
v1.6.5
Quest API Explorer
- Fixed a bug where sub event examples for Lua were not formatted properly #21
Viewer Improvements
- Viewers now show separate loaders for when content is being downloaded versus when content is being rendered
- Viewers now don't show content until images are fully downloaded and rendered
- Item Icon Viewer now has icons up through live
Spire Binary Size
- Spire should now be roughly 100MB less in executable size.
v1.6.4
Viewer Improvements
- Icon viewer inputs are now separated from the preview pane
- Item model viewer inputs are now separated from the preview pane
- Icon viewer now has a fixed scroll viewport
- Item model viewer now has a fixed scroll viewport
- Emitter viewer now has a fixed scroll viewport
- Spell animations viewer now has a fixed scroll viewport
- Video viewers are by default larger to improve browser rendering performance and make it easier to digest visual scanning