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distshift.py
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distshift.py
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from gym_minigrid.minigrid import *
from gym_minigrid.register import register
class DistShiftEnv(MiniGridEnv):
"""
Distributional shift environment.
"""
def __init__(
self,
width=9,
height=7,
agent_start_pos=(1,1),
agent_start_dir=0,
strip2_row=2
):
self.agent_start_pos = agent_start_pos
self.agent_start_dir = agent_start_dir
self.goal_pos = (width-2, 1)
self.strip2_row = strip2_row
super().__init__(
width=width,
height=height,
max_steps=4*width*height,
# Set this to True for maximum speed
see_through_walls=True
)
def _gen_grid(self, width, height):
# Create an empty grid
self.grid = Grid(width, height)
# Generate the surrounding walls
self.grid.wall_rect(0, 0, width, height)
# Place a goal square in the bottom-right corner
self.put_obj(Goal(), *self.goal_pos)
# Place the lava rows
for i in range(self.width - 6):
self.grid.set(3+i, 1, Lava())
self.grid.set(3+i, self.strip2_row, Lava())
# Place the agent
if self.agent_start_pos is not None:
self.agent_pos = self.agent_start_pos
self.agent_dir = self.agent_start_dir
else:
self.place_agent()
self.mission = "get to the green goal square"
class DistShift1(DistShiftEnv):
def __init__(self):
super().__init__(strip2_row=2)
class DistShift2(DistShiftEnv):
def __init__(self):
super().__init__(strip2_row=5)
register(
id='MiniGrid-DistShift1-v0',
entry_point='gym_minigrid.envs:DistShift1'
)
register(
id='MiniGrid-DistShift2-v0',
entry_point='gym_minigrid.envs:DistShift2'
)