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__init__.py
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__init__.py
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# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTIBILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
'''
gzMatchTransforms
Description: gzMatchTransforms for Blender makes
match transformations on multiple objects at same time
by paired objects given a first selection list for the
origin objects and second selection list to target objects.
Author: AlbertoGZ
albertogzonline@gmail.com
https://github.com/albertogz-dev
'''
bl_info = {
"name" : "gzMatchTransforms -- by AlbertoGZ",
"author" : "AlbertoGZ",
"description" : "",
"blender" : (2, 80, 0),
"version" : (0, 1, 0),
"location" : "View3D",
"warning" : "",
"category" : "Object"
}
import bpy
from .src.gzMatchTransforms import *
''''''''''''''''''''''''''''''''''''''''''''''''''''
REGISTER AND UNREGISTER
'''''''''''''''''''''''''''''''''''''''''''''''''''''
classes = (
mainPanel,
fromGetSelectedBtn,
FROM_UL_List,
fromGetSelectedClearListBtn,
fromGetSelectedCollection,
toGetSelectedBtn,
TO_UL_List,
toGetSelectedClearListBtn,
toGetSelectedCollection,
matchProperties,
matchBtn,
aboutBtn
)
def register():
from bpy.utils import register_class
for cls in classes:
register_class(cls)
# Custom scene properties
bpy.types.Scene.my_tool = bpy.props.PointerProperty(type=matchProperties)
bpy.types.Scene.fromObjs = CollectionProperty(type=fromGetSelectedCollection)
bpy.types.Scene.fromObjs_index = IntProperty()
bpy.types.Scene.toObjs = CollectionProperty(type=toGetSelectedCollection)
bpy.types.Scene.toObjs_index = IntProperty()
def unregister():
from bpy.utils import unregister_class
for cls in reversed(classes):
unregister_class(cls)
del bpy.types.Scene.my_tool
del bpy.types.Scene.fromObjs
del bpy.types.Scene.fromObjs_index
del bpy.types.Scene.toObjs
del bpy.types.Scene.toObjs_index
if __name__ == "__main__":
register()