Implementation of Voxel Cone Tracing algorithm for real time global illumination in OpenGL 4.3, with both diffuse and specular bounce for glossy reflection.
- Voxelize Scene in 3D Texture
- Direct Lighting.
- PCF Soft Shadow.
- Glossy Relflection.
- Alpha Textures.
- 2 bounces global illumination, can increase to more bounce.