Autoscale provides the ability to utilize resources in a more elastic and dynamic way.
Thanks to Runners being able to autoscale, your infrastructure contains only as much build instances as necessary at anytime. If you configure the Runner to only use autoscale, the system on which the Runner is installed acts as a bastion for all the machines it creates.
When this feature is enabled and configured properly, builds are executed on
machines created on demand. Those machines, after the build is finished, can
wait to run the next builds or can be removed after the configured IdleTime
.
In case of many cloud providers this helps to utilize the cost of already used
instances.
To use the autoscale feature, the system which will host the Runner must have:
- AlloyCI Runner executable - installation guide can be found in AlloyCI Runner Documentation
- Docker Machine executable - installation guide can be found in Docker Machine documentation
If you need to use any virtualization/cloud providers that aren't handled by Docker's Machine internal drivers, the appropriate driver plugin must be installed. The Docker Machine driver plugin installation and configuration is out of the scope of this documentation. For more details please read the Docker Machine documentation.
In this section we will describe only the significant parameters from the autoscale feature point of view. For more configurations details please read the AlloyCI Runner - Installation and AlloyCI Runner - Advanced Configuration.
Parameter | Value | Description |
---|---|---|
concurrent |
integer | Limits how many jobs globally can be run concurrently. This is the most upper limit of number of jobs using all defined runners, local and autoscale. Together with limit (from [[runners]] section) and IdleCount (from [runners.machine] section) it affects the upper limit of created machines. |
Parameter | Value | Description |
---|---|---|
executor |
string | To use the autoscale feature, executor must be set to docker+machine or docker-ssh+machine . |
limit |
integer | Limits how many jobs can be handled concurrently by this specific token. 0 simply means don't limit. For autoscale it's the upper limit of machines created by this provider (in conjunction with concurrent and IdleCount ). |
Configuration parameters details can be found in AlloyCI Runner - Advanced Configuration - The runners.machine section.
Configuration parameters details can be found in AlloyCI Runner - Advanced Configuration - The runners.cache section
There is also a special mode, when you set IdleCount = 0
. In this mode,
machines are always created on-demand before each build (if there is no
available machine in Idle state). After the build is finished, the autoscaling
algorithm works
the same as it is described below.
The machine is waiting for the next builds, and if no one is executed, after
the IdleTime
period, the machine is removed. If there are no builds, there
are no machines in Idle state.
The autoscaling algorithm is based on three main parameters: IdleCount
,
IdleTime
and limit
.
We say that each machine that does not run a build is in Idle state. When
AlloyCI Runner is in autoscale mode, it monitors all machines and ensures that
there is always an IdleCount
of machines in Idle state.
At the same time, AlloyCI Runner is checking the duration of the Idle state of
each machine. If the time exceeds the IdleTime
value, the machine is
automatically removed.
Example: Let's suppose, that we have configured AlloyCI Runner with the following autoscale parameters:
[[runners]]
limit = 10
(...)
executor = "docker+machine"
[runners.machine]
IdleCount = 2
IdleTime = 1800
(...)
At the beginning, when no builds are queued, AlloyCI Runner starts two machines
(IdleCount = 2
), and sets them in Idle state. Notice that we have also set
IdleTime
to 30 minutes (IdleTime = 1800
).
Now, let's assume that 5 builds are queued in AlloyCI CI. The first 2 builds are
sent to the Idle machines of which we have two. AlloyCI Runner now notices that
the number of Idle is less than IdleCount
(0 < 2
), so it starts 2 new
machines. Then, the next 2 builds from the queue are sent to those newly created
machines. Again, the number of Idle machines is less than IdleCount
, so
AlloyCI Runner starts 2 new machines and the last queued build is sent to one of
the Idle machines.
We now have 1 Idle machine, so AlloyCI Runner starts another 1 new machine to
satisfy IdleCount
. Because there are no new builds in queue, those two
machines stay in Idle state and AlloyCI Runner is satisfied.
This is what happened: We had 2 machines, waiting in Idle state for new builds. After the 5 builds where queued, new machines were created, so in total we had 7 machines. Five of them were running builds, and 2 were in Idle state, waiting for the next builds.
The algorithm will still work in the same way; AlloyCI Runner will create a new
Idle machine for each machine used for the build execution until IdleCount
is satisfied. Those machines will be created up to the number defined by
limit
parameter. If AlloyCI Runner notices that there is a limit
number of
total created machines, it will stop autoscaling, and new builds will need to
wait in the build queue until machines start returning to Idle state.
In the above example we will always have two idle machines. The IdleTime
applies only when we are over the IdleCount
, then we try to reduce the number
of machines to IdleCount
.
Scaling down:
After the build is finished, the machine is set to Idle state and is waiting
for the next builds to be executed. Let's suppose that we have no new builds in
the queue. After the time designated by IdleTime
passes, the Idle machines
will be removed. In our example, after 30 minutes, all machines will be removed
(each machine after 30 minutes from when last build execution ended) and AlloyCI
Runner will start to keep an IdleCount
of Idle machines running, just like
at the beginning of the example.
So, to sum up:
- We start the Runner
- Runner creates 2 idle machines
- Runner picks one build
- Runner creates one more machine to fulfill the strong requirement of always having the two idle machines
- Build finishes, we have 3 idle machines
- When one of the three idle machines goes over
IdleTime
from the time when last time it picked the build it will be removed - The Runner will always have at least 2 idle machines waiting for fast picking of the builds
Below you can see a comparison chart of builds statuses and machines statuses in time:
There doesn't exist a magic equation that will tell you what to set limit
or
concurrent
to. Act according to your needs. Having IdleCount
of Idle
machines is a speedup feature. You don't need to wait 10s/20s/30s for the
instance to be created. But as a user, you'd want all your machines (for which
you need to pay) to be running builds, not stay in Idle state. So you should
have concurrent
and limit
set to values that will run the maximum count of
machines you are willing to pay for. As for IdleCount
, it should be set to a
value that will generate a minimum amount of not used machines when the build
queue is empty.
Let's assume the following example:
concurrent=20
[[runners]]
limit = 40
[runners.machine]
IdleCount = 10
In the above scenario the total amount of machines we could have is 30. The
limit
of total machines (building and idle) can be 40. We can have 10 idle
machines but the concurrent
builds are 20. So in total we can have 20
concurrent machines running builds and 10 idle, summing up to 30.
But what happens if the limit
is less than the total amount of machines that
could be created? The example below explains that case:
concurrent=20
[[runners]]
limit = 25
[runners.machine]
IdleCount = 10
In this example we will have at most 20 concurrent builds, and at most 25
machines created. In the worst case scenario regarding idle machines, we will
not be able to have 10 idle machines, but only 5, because the limit
is 25.
Introduced in AlloyCI Runner v1.7
Autoscale can be configured with the support for Off Peak time mode periods.
What is Off Peak time mode period?
Some organizations can select a regular time periods when no work is done. For example most of commercial companies are working from Monday to Friday in a fixed hours, eg. from 10am to 6pm. In the rest of the week - from Monday to Friday at 12am-9am and 6pm-11pm and whole Saturday and Sunday - no one is working. These time periods we're naming here as Off Peak.
Organizations where Off Peak time periods occurs probably don't want
to pay for the Idle machines when it's certain that no builds will be
executed in this time. Especially when IdleCount
is set to a big number.
In the v1.7
version of the Runner we've added the support for Off Peak
configuration. With parameters described in configuration file you can now
change the IdleCount
and IdleTime
values for the Off Peak time mode
periods.
How it is working?
Configuration of Off Peak is done by four parameters: OffPeakPeriods
,
OffPeakTimezone
, OffPeakIdleCount
and OffPeakIdleTime
. The
OffPeakPeriods
setting contains an array of cron-style patterns defining
when the Off Peak time mode should be set on. For example:
[runners.machine]
OffPeakPeriods = [
"* * 0-9,18-23 * * mon-fri *",
"* * * * * sat,sun *"
]
will enable the Off Peak periods described above, so the working days from 12am to 9am and from 6pm to 11pm and whole weekend days. Machines scheduler is checking all patterns from the array and if at least one of them describes current time, then the Off Peak time mode is enabled.
You can specify the OffPeakTimezone
e.g. "Australia/Sydney"
. If you don't,
the system setting of the host machine of every runner will be used. This
default can be stated as OffPeakTimezone = "Local"
explicitly if you wish.
When the Off Peak time mode is enabled machines scheduler use
OffPeakIdleCount
instead of IdleCount
setting and OffPeakIdleTime
instead of IdleTime
setting. The autoscaling algorithm is not changed,
only the parameters. When machines scheduler discovers that none from
the OffPeakPeriods
pattern is fulfilled then it switches back to
IdleCount
and IdleTime
settings.
More information about syntax of OffPeakPeriods
patterns can be found
in AlloyCI Runner - Advanced Configuration - The runners.machine section.
To speed up your builds, AlloyCI Runner provides a cache mechanism where selected directories and/or files are saved and shared between subsequent builds.
This is working fine when builds are run on the same host, but when you start using the Runners autoscale feature, most of your builds will be running on a new (or almost new) host, which will execute each build in a new Docker container. In that case, you will not be able to take advantage of the cache feature.
To overcome this issue, together with the autoscale feature, the distributed Runners cache feature was introduced.
It uses any S3-compatible server to share the cache between used Docker hosts. When restoring and archiving the cache, AlloyCI Runner will query the S3 server and will download or upload the archive.
To enable distributed caching, you have to define it in config.toml
using the
[runners.cache]
directive:
[[runners]]
limit = 10
executor = "docker+machine"
[runners.cache]
Type = "s3"
ServerAddress = "s3.example.com"
AccessKey = "access-key"
SecretKey = "secret-key"
BucketName = "runner"
Insecure = false
Path = "path/to/prefix"
Shared = false
The S3 URLs follow the structure http(s)://<ServerAddress>/<BucketName>/<Path>/runner/<runner-id>/project/<id>/<cache-key>
.
To share the cache between two or more runners, set the Shared
flag to true. That will remove the runner token from the S3 URL (runner/<runner-id>
) and all configured runners will share the same cache. Remember that you can also set Path
to separate caches between runners when cache sharing is enabled.
Read how to install your own caching server.
To speed up builds executed inside of Docker containers, you can use the Docker registry mirroring service. This will provide a proxy between your Docker machines and all used registries. Images will be downloaded once by the registry mirror. On each new host, or on an existing host where the image is not available, it will be downloaded from the configured registry mirror.
Provided that the mirror will exist in your Docker machines LAN, the image downloading step should be much faster on each host.
To configure the Docker registry mirroring, you have to add MachineOptions
to
the configuration in config.toml
:
[[runners]]
limit = 10
executor = "docker+machine"
[runners.machine]
(...)
MachineOptions = [
(...)
"engine-registry-mirror=http://10.11.12.13:12345"
]
Where 10.11.12.13:12345
is the IP address and port where your registry mirror
is listening for connections from the Docker service. It must be accessible for
each host created by Docker Machine.
Read how to install your own Docker registry server.
The config.toml
below uses the digitalocean
Docker Machine driver:
concurrent = 50 # All registered Runners can run up to 50 concurrent builds
[[runners]]
url = "https://alloy-ci.com"
token = "RUNNER_TOKEN" # Note this is different from the registration token used by `alloy-runner register`
name = "autoscale-runner"
executor = "docker+machine" # This Runner is using the 'docker+machine' executor
limit = 10 # This Runner can execute up to 10 builds (created machines)
[runners.docker]
image = "ruby:2.1" # The default image used for builds is 'ruby:2.1'
[runners.machine]
OffPeakPeriods = [ # Set the Off Peak time mode on for:
"* * 0-9,18-23 * * mon-fri *", # - Monday to Friday for 12am to 9am and 6pm to 11pm
"* * * * * sat,sun *" # - whole Saturday and Sunday
]
OffPeakIdleCount = 1 # There must be 1 machine in Idle state - when Off Peak time mode is on
OffPeakIdleTime = 1200 # Each machine can be in Idle state up to 1200 seconds (after this it will be removed) - when Off Peak time mode is on
IdleCount = 5 # There must be 5 machines in Idle state - when Off Peak time mode is off
IdleTime = 600 # Each machine can be in Idle state up to 600 seconds (after this it will be removed) - when Off Peak time mode is off
MaxBuilds = 100 # Each machine can handle up to 100 builds in a row (after this it will be removed)
MachineName = "auto-scale-%s" # Each machine will have a unique name ('%s' is required)
MachineDriver = "digitalocean" # Docker Machine is using the 'digitalocean' driver
MachineOptions = [
"digitalocean-image=coreos-stable",
"digitalocean-ssh-user=core",
"digitalocean-access-token=DO_ACCESS_TOKEN",
"digitalocean-region=nyc2",
"digitalocean-size=4gb",
"digitalocean-private-networking",
"engine-registry-mirror=http://10.11.12.13:12345" # Docker Machine is using registry mirroring
]
[runners.cache]
Type = "s3" # The Runner is using a distributed cache with Amazon S3 service
ServerAddress = "s3-eu-west-1.amazonaws.com"
AccessKey = "AMAZON_S3_ACCESS_KEY"
SecretKey = "AMAZON_S3_SECRET_KEY"
BucketName = "runners"
Insecure = false
Note that the MachineOptions
parameter contains options for the digitalocean
driver which is used by Docker Machine to spawn machines hosted on Digital Ocean,
and one option for Docker Machine itself (engine-registry-mirror
).
The autoscale mechanism currently is based on Docker Machine. Advanced configuration options, including virtualization/cloud provider parameters, are available at the Docker Machine documentation.