Special thanks go in particular to:
- Guido van Rossum, and with him many others, for Python, and in particular for having metaclasses in Python: metaclasses make PyFFI's implementation very easy.
- m4444x for nifskope, which has been an inspiration for PyFFI's xml based design, and of course also an inspiration for QSkope.
- wz for his support, and for testing of the library, when the first version was being written.
- seith for design of the windows installer artwork.
- Crytek for releasing the Far Cry SDK and Crysis SDK, which contains much information about the cgf file format. This has saved many months of hard work.
- Crytek and Bethesda for the great games they make.
- Havok, for releasing their SDK without which custom mopp generation would not have been possible.
- Karl Norby and Michael Summers for pyxsd, which forms the basis of the xsd object model, used for instance to support Collada.