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Scrub github wiki #1683
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Areas most in need of updates:
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Pushing. |
@pjcozzi, in looking to spin up on changes since the late beta days (b28 / 30 or so), I turned to the developers wiki, and noticed the out of date comment and this issue:
Should I be ignoring the whole page, or just taking it all with the understanding that some bits have shifted concerns, etc.? What's the status of the new page? Thanks! |
A lot has changed since the beta. The wiki is still out of date. See http://cesiumjs.org/tutorials.html Also, see the blog post for each release for the highlights. See CHANGES.md for all the details. |
The Graphics Tech in Cesium blog posts have been very helpful; thank you! http://cesiumjs.org/2015/05/26/Graphics-Tech-in-Cesium-Stack/ |
Regarding Coding Conventions:
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So... where is Creating Custom Geometry and Appearances (future tutorial) after 3 years? |
Hi @zwcloud, we don't have this new tutorial yet, but we've definitely noticed a lot of people asking for more documentation regrading this. We have plans to create one within the next month or so, so keep an eye out. |
@zwcloud the content of this tutorial is mostly still accurate, just some of the code examples need to be updated https://github.com/AnalyticalGraphicsInc/cesium/wiki/Geometry-and-Appearances |
Actually I have already created one myself by guessing and digging into the source code of Cesium. See this gist. |
Hi @zwcloud, the Cesium team has a lot of projects going on right now, and plans can change fast. It's good to hear your excited for the tutorial, maybe you could help by researching and contributing some content yourself? |
Revisiting this now, I parsed through the existing wiki and here's my recommendations for what to keep/move/remove: Check into repository
To Review/Delete:
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Thanks @sanjeetsuhag! The Feature Checklist is import for potential customers evaluating CesiumJS and should definitely continue to live somewhere. At one point this was on the website, but could make sense in the Documentation directory. Setting aside the outdated roadmaps, there is a good deal of information here. Would you recommend any of these can be updated and become a blog post or tutorial instead? For example Architecture (in the same vein as the Renderer Architecture post? |
@ggetz The existing architecture wiki page tackles the broader engine architecture and we could potentially write a blog about that - or check it into the repo and have it serve as a good on-ramping doc for new devs. |
Just to be clear here-- Feel free to leave ideas, but let's plan on holding off on deleting anything for now and only focus on what can be moved into the repo itself. |
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