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SigilOfTheHunterConfig.cs
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SigilOfTheHunterConfig.cs
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using System.ComponentModel;
using Terraria.ModLoader.Config;
namespace SigilOfTheHunter
{
[Label("A Metroid Mod Addon")]
public class SigilOfTheHunterConfig : ModConfig
{
//This is here for the Config to work at all.
public override ConfigScope Mode => ConfigScope.ServerSide;
public static SigilOfTheHunterConfig Instance;
[Header("General")]
[Label("[i:Toolbelt] Enable Recipe")]
[Tooltip("If false, Players cannot craft the Sigil of The Hunter.\n[Default: On]\n(REQUIRES MOD RELOAD)")]
[DefaultValue(true)]
public bool sigilRecipe {get; set;}
[Label("[i:ObsidianShield] Sigil Defense")]
[Tooltip("Critical Chance bonus gained from the Sigil.\n[Default: 25]")]
[Slider]
[DefaultValue(25)]
[Range(0, 100)]
[Increment(1)]
public int sigilDefense {get; set;}
[Label("[i:MetroidMod/PowerBeam] Sigil Damage")]
[Tooltip("Damage bonus gained from the Sigil.\n[Default: 1.5f]")]
[Slider]
[DefaultValue(1.50f)]
[Range(0f, 3f)]
[Increment(0.05f)]
public float sigilDamage {get; set;}
[Label("[i:EyeoftheGolem] Sigil Critical Chance")]
[Tooltip("Critical Chance bonus gained from the Sigil.\n[Default: 15]")]
[Slider]
[DefaultValue(15)]
[Range(0, 100)]
[Increment(1)]
public int sigilCrit {get; set;}
[Label("[i:MetroidMod/EnergyShard] Sigil Overheat Max")]
[Tooltip("Maximum Overheat bonus gained from the Sigil.\n[Default: 150]")]
[Slider]
[DefaultValue(150)]
[Range(0, 200)]
[Increment(5)]
public int sigilOverheatMax {get; set;}
[Label("[i:MetroidMod/PowerBeam] Sigil Overheat Cost")]
[Tooltip("Overheat Cost gained from the Sigil.\n[Default: 0.5f]")]
[Slider]
[DefaultValue(0.50f)]
[Range(0f, 2f)]
[Increment(0.05f)]
public float sigilOverheatCost {get; set;}
[Label("[i:MetroidMod/MissileLauncher] Sigil Missile Cost")]
[Tooltip("Missile Damage bonus gained from the Sigil.\n[Default: 0.5f]")]
[Slider]
[DefaultValue(0.50f)]
[Range(0f, 2f)]
[Increment(0.05f)]
public float sigilMissileCost {get; set;}
[Label("[i:MetroidMod/EnergyTank] Sigil Energy Defense")]
[Tooltip("Energy Defense bonus gained from the Sigil.\n[Default: 0.5f]")]
[Slider]
[DefaultValue(0.50f)]
[Range(0f, 1f)]
[Increment(0.05f)]
public float sigilEnergyDefense {get; set;}
[Label("[i:MetroidMod/ReserveTank] Sigil Energy Expense")]
[Tooltip("Energy Expense bonus gained from the Sigil.\n[Default: 0.5f]")]
[Slider]
[DefaultValue(0.50f)]
[Range(0f, 1f)]
[Increment(0.05f)]
public float sigilEnergyExpense {get; set;}
}
}