Skip to content
This repository has been archived by the owner on May 2, 2023. It is now read-only.

Latest commit

 

History

History
59 lines (41 loc) · 2.38 KB

README.md

File metadata and controls

59 lines (41 loc) · 2.38 KB

Apricot's MW NVG VFX for Arma 3

Features

"Apricot's MW NVG VFX" bring post-processes and overrides Arma3's Green Phosphor tinted NVGs.
Changing them to look like "MODERN WARFARE" White Phosphor NVG.

DEMO

This image is enabled "MW NVG VFX" with "ACE NVG" on Arma 3.

Requirement

Installation

Simply Subscribe those addons at Steam Workshop, then Load from Arma 3 Launcher.

Usage

If you using ACE Nightvision require the enable checkbox "Using ACE Color set" for correct color.

You can change phosphor tube in CBA setting listed under "Apricot's MW NVG VFX" with 3 types.

  • Green Phosphor (Default-Vanilla)
    Green Phosphor is nothing change from vanilla.
  • Modern Warfare Phosphor
    Modern Warfare is is the modernized phosphor for Combat operation Duty since 2019.
  • FL White Phosphor
    FL White Phosphor is based by Fat_Lurch's WP.

See Youtube video that uploaded by BluFalconActual for explain.
(but it's for Alpha Version. I'll make new version of video soon™)

Note

Servers can whitelist the addon but individual users can change and disable it if desired.
The mod has been tested in Single Player and on Multi Player Host and Dedicated Server.
Works fine at client side.
Server key is available.

Author

  • Apricot_ale
    Main Author of "Apricot's MW NVG VFX" and rewrite all codes from original "White Phosphor" addon.
  • Fat_Lurch
    Original author of "White Phosphor" addon.
    He approve my modified editon and original idea and code.

Special Thanks

  • Cool of Dude Modernization Warmonger 2019™ (yeah, you know what is this)

License

"Apricot's MW NVG VFX" is under Arma Public License Share Alike (APL-SA).