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This probably has something to do with the MacOS resolution scaling, you can see from the image that the pixels are bigger than they should be, therefore resulting in a low-res image, this is a bit hard to see from an online image so please do test for yourselves on your MacOS testing devices.
The text was updated successfully, but these errors were encountered:
I do not actually own a mac so I can not do proper testing there. Earlier this year an user reported that the framerate on macOS was abnormally low due to its high resolution scaling, so this is kind of a band-aid fix.
You can try building the project yourself and figure out the proper build settings, but I do know first hand how painful working with unity can be. Unfortunately there's not much I can help out here.
This probably has something to do with the MacOS resolution scaling, you can see from the image that the pixels are bigger than they should be, therefore resulting in a low-res image, this is a bit hard to see from an online image so please do test for yourselves on your MacOS testing devices.
The text was updated successfully, but these errors were encountered: