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Describe the bug
Circle (code 1) macro primitives in raster renders are not rotated.
To Reproduce
Steps to reproduce the behavior:
Render following gerber file:
%FSLAX46Y46*% %MOMM*% %LPD*% G01* G04 Parametrized macro with circle flash with offset from center and rotatio around macro origin.* %AMMacro* 1,1,$1,$2,$3,$4* % %ADD10R,10.0X0.05*% %ADD11R,0.05X0.3*% %ADD12R,0.05X10.0*% %ADD13R,0.3X0.05*% %ADD99Macro,0.7X0.5X0.5X90.0*% D10* X0Y0D03* D11* X5000000Y0D03* X4000000Y0D03* X3000000Y0D03* X2000000Y0D03* X1000000Y0D03* X-00000Y0D03* X-1000000Y0D03* X-2000000Y0D03* X-3000000Y0D03* X-4000000Y0D03* X-5000000Y0D03* D12* X0Y0D03* D13* X0Y5000000D03* X0Y4000000D03* X0Y3000000D03* X0Y2000000D03* X0Y1000000D03* X0Y-00000D03* X0Y-1000000D03* X0Y-2000000D03* X0Y-3000000D03* X0Y-4000000D03* X0Y-5000000D03* D99* X0Y0D03* M02*
Expected behavior
Circle macro primitive should be rotated around macro origin.
Screenshots
Expected:
Desktop (please complete the following information):
The text was updated successfully, but these errors were encountered:
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Describe the bug
Circle (code 1) macro primitives in raster renders are not rotated.
To Reproduce
Steps to reproduce the behavior:
Render following gerber file:
Expected behavior
Circle macro primitive should be rotated around macro origin.
Screenshots
Expected:
Desktop (please complete the following information):
The text was updated successfully, but these errors were encountered: