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ExtendedFurnitureFunctions.sqf
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ExtendedFurnitureFunctions.sqf
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Achilles_var_furnitureVersion = "1.0.2";
[
"Development Tools",
"Copy Furniture",
{
FURNITURE_CATEGORY_LABELS= ["STR_AMAE_CIVILIANS", "STR_AMAE_ABANDONED", "STR_AMAE_FORTIFIED", "STR_AMAE_MILITARY_BASE", "STR_AMAE_INSURGENT_HIDEOUT"];
FURNITURE_CATEGORIES= ["civilian", "abandoned", "fortified", "base", "hideout"];
private _centerPos = param[0];
private _dialogResult =
[
localize "STR_AMAE_COPY_FURNITURE_TO_CLIPBOARD",
[
[localize "STR_AMAE_SELECTION", [localize "STR_AMAE_NEAREST", localize "STR_AMAE_RANGE_NO_SI"]],
[localize "STR_AMAE_RANGE","","100"],
[localize "STR_AMAE_CATEGORY", FURNITURE_CATEGORY_LABELS],
[[localize "STR_AMAE_NAME"] joinString "", [name player, "'s design X"] joinString " ", ""]
],
"Achilles_fnc_RscDisplayAttributes_LockDoors"
] call Ares_fnc_ShowChooseDialog;
if (_dialogResult isEqualTo []) exitWith {};
_dialogResult params ["_selectionMode", "_strRadius", "_categoryIdx", "_name"];
private _category = FURNITURE_CATEGORIES select _categoryIdx;
private _buildings = [];
switch (_selectionMode) do
{
case 0:
{
_buildings = nearestObjects [_centerPos, ["House"], 50, true];
_buildings resize 1;
};
case 1:
{
_buildings = nearestObjects [_centerPos, ["House"], parseNumber _strRadius, true];
};
};
if (_buildings isEqualTo []) exitWith {[localize "STR_AMAE_NO_BUILDINGS_FOUND"] call Achilles_fnc_showZeusErrorMessage};
private _clipboard = "";
{
private _tmpStr = [endl, "[", endl] joinString "";
private _data = [Achilles_var_furnitureVersion, _category, _name, name player, ""];
_tmpStr = [_tmpStr, " ", _data, ",", endl] joinString "";
private _building = _x;
private _detectionBox = boundingBoxReal _building;
_detectionBox params ["_p1", "_p2"];
private _detectionRadius = vectorMagnitude (_p1 vectorDiff _p2);
systemChat str _detectionBox;
private _furniture = nearestObjects [position _building, [], _detectionRadius];
private _allHitPointsDamage = getAllHitPointsDamage _building;
_hitPointDamageValues = if (count _allHitPointsDamage == 3) then {_allHitPointsDamage select 2} else {[]};
_data = [typeOf _building, _hitPointDamageValues, []];
_tmpStr = [_tmpStr, " ", _data, ",", endl] joinString "";
private _centerPosWorld = getPosWorld _building;
private _centerVecDir = vectorDir _building;
private _centerVecUp = vectorUp _building;
private _centerVecPer = _centerVecDir vectorCrossProduct _centerVecUp;
private _standard_to_internal = [_centerVecDir, _centerVecUp, _centerVecPer];
private _hasFurniture = false;
{
private _type = typeOf _x;
if (_x != _building and not (isObjectHidden _x) and not (_type in ["","HouseFly","HoneyBee","ButterFly_random","Mosquito"]) and (_type select [0,1 ] != "#") and not (_x isKindOf "Animal") and not (_x isKindOf "Man") and not (_x isKindOf "Module_f")) then
{
private _isInsideDetectionBox = true;
private _posWorld = getPosWorld _x;
{if (_x < (_detectionBox select 0 select _forEachIndex) or _x > (_detectionBox select 1 select _forEachIndex)) exitWith {_isInsideDetectionBox = false}} forEach (_building worldToModel getPosATL _x);
if (_isInsideDetectionBox) then
{
private _relPos = [_standard_to_internal, _posWorld vectorDiff _centerPosWorld] call Achilles_fnc_vectorMap;
private _relVecDir = [_standard_to_internal, vectorDir _x] call Achilles_fnc_vectorMap;
private _relVecUp = [_standard_to_internal, vectorUp _x] call Achilles_fnc_vectorMap;
private _textures = getObjectTextures _x;
private _materials = getObjectMaterials _x;
if (isNil "_textures") then {_textures = []};
if (isNil "_materials") then {_materials = []};
private _data = [_type, _relPos, _relVecDir, _relVecUp, _textures, _materials];
_tmpStr = [_tmpStr, " ", _data, ",", endl] joinString "";
_hasFurniture = true;
};
};
} forEach _furniture;
if (_hasFurniture) then
{
_clipboard = [_clipboard, _tmpStr select [0, count _tmpStr - 3], endl, "];", endl] joinString "";
};
} forEach _buildings;
copyToClipboard _clipboard;
uiNamespace setVariable ["Ares_CopyPaste_Dialog_Text", _clipboard];
private _dialog = createDialog "Ares_CopyPaste_Dialog";
}
] call Ares_fnc_RegisterCustomModule;
[
"Development Tools",
"Paste Furniture",
{
private _centerPos = param[0];
private _toAddToCurator = [];
disableSerialization;
uiNamespace setVariable ["Ares_CopyPaste_Dialog_Result", -1];
createDialog "Ares_CopyPaste_Dialog";
private _dialog = findDisplay 123;
waitUntil { dialog };
waitUntil { !dialog };
private _dialogResult = uiNamespace getVariable ["Ares_CopyPaste_Dialog_Result", -1];
if (_dialogResult == -1) exitWith {};
private _pastedText = uiNamespace getVariable ["Ares_CopyPaste_Dialog_Text", ""];
private _dataList = [];
private _startIdx = 0;
private _bracketLevel = 0;
private _textAsArray = toArray _pastedText;
{
switch (_x) do
{
case 91:
{
_bracketLevel = _bracketLevel + 1;
};
case 93:
{
_bracketLevel = _bracketLevel - 1;
if (_bracketLevel isEqualTo 0) then
{
_dataList pushBack toString (_textAsArray select [_startIdx, _forEachIndex - _startIdx + 1]);
_startIdx = _forEachIndex + 1;
};
};
};
} forEach _textAsArray;
private _tmp_var_getSpawnPos = [50];
private _tmp_fnc_getSpawnPos =
{
params [["_inc",1,[1]], ["_x",0,[0]], ["_y",0,[0]], ["_max",0,[0]], ["_phase",0,[0]]];
switch (_phase) do
{
case 0:
{
_x = _x + _inc;
_max = _max + _inc;
_phase = 1;
};
case 1:
{
_y = _y + _inc;
if (_y isEqualTo _max) then
{
_phase = 2;
};
};
case 2:
{
_x = _x - _inc;
if (_x isEqualTo 0) then
{
_phase = 3;
};
};
case 3:
{
_y = _y + _inc;
_max = _max + _inc;
_phase = 4;
};
case 4:
{
_x = _x + _inc;
if (_x isEqualTo _max) then
{
_phase = 5;
};
};
case 5:
{
_y = _y - _inc;
if (_y isEqualTo 0) then
{
_phase = 0;
};
};
};
[_inc, _x, _y, _max, _phase];
};
{
copyToClipboard _x;
private _data = call compile _x;
if (not isNil "_data" and {_data isEqualType []}) then
{
(_data select 1) params ["_type","_hitPointDamageList"];
private _building = _type createVehicle [0,0,0];
_toAddToCurator pushBack _building;
_tmp_var_getSpawnPos = _tmp_var_getSpawnPos call _tmp_fnc_getSpawnPos;
_building setPos (_centerPos vectorAdd ((_tmp_var_getSpawnPos select [1,2]) + [0]));
{_building setHitIndex [_forEachIndex, _x]} forEach _hitPointDamageList;
private _centerPosWorld = getPosWorld _building;
private _centerVecDir = vectorDir _building;
private _centerVecUp = vectorUp _building;
private _centerVecPer = _centerVecDir vectorCrossProduct _centerVecUp;
private _standard_to_internal = [_centerVecDir, _centerVecUp, _centerVecPer];
private _internal_to_standard = [_standard_to_internal] call Achilles_fnc_matrixTranspose;
for "_i" from 2 to (count _data - 1) do
{
(_data select _i) params ["_type", "_relPos", "_relVecDir", "_relVecUp", "_textures", "_materials"];
private _furniture = _type createVehicle [0,0,0];
_toAddToCurator pushBack _furniture;
if (not (_furniture isKindOf "AllVehicles")) then
{
[_furniture, false] remoteExecCall ["enableSimulationGlobal", 2];
};
_furniture setPosWorld (([_internal_to_standard, _relPos] call Achilles_fnc_vectorMap) vectorAdd _centerPosWorld);
_relVecDir = [_internal_to_standard, _relVecDir] call Achilles_fnc_vectorMap;
_relVecUp = [_internal_to_standard, _relVecUp] call Achilles_fnc_vectorMap;
_furniture setVectorDirAndUp [_relVecDir, _relVecUp];
{_furniture setObjectTextureGlobal [_forEachIndex, _x]} forEach _textures;
{_furniture setObjectMaterialGlobal [_forEachIndex, _x]} forEach _materials;
};
};
} forEach _dataList;
[_toAddToCurator] call Ares_fnc_AddUnitsToCurator;
}
] call Ares_fnc_RegisterCustomModule;