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Handle VLS #365
Handle VLS #365
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private _missileMaxSpeed = getNumber (configfile >> "CfgAmmo" >> _missileClass >> "maxSpeed"); | ||
private _reloadTime = getNumber (configFile >> "cfgWeapons" >> _weaponClass >> "reloadTime"); | ||
private _magazineReloadTime = (1.3*getNumber (configfile >> "CfgWeapons" >> _weaponClass >> "magazineReloadTime")); | ||
systemChat str [_reloadTime, _magazineReloadTime]; |
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uh-oh
[_unit, [_target]] remoteExecCall ["fireAtTarget", _unit]; | ||
sleep _reloadTime; | ||
}; | ||
sleep (1.3*_roundEta max 10); |
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1.3 * _roundEta max 10
{ | ||
_target attachTo [_selectedTarget, _deviation]; | ||
}; | ||
[side _unit, [_target, (1.3*_roundEta max 10) + _reloadTime*_rounds]] remoteExecCall ["reportRemoteTarget", _unit]; |
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1.3 * _roundEta max 10
private _artilleryAmmo = _battery select 2; | ||
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||
_artilleryAmmoDisplayName = (_battery select 2) apply {getText (configFile >> "CfgMagazines" >> _x >> "displayName")}; | ||
_battery params ["", "_units", "_artilleryAmmo"]; |
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we should keep it “_”
* Updated French Translations again (#355) * Updated translations again. * Another french translation update * Added Switch Unit to ACE Zeus Interaction menu #298 (#361) * Update Japanese translation (#363) * Replace linalg and statistics utilities with CBA and BIS functions (#368) * Use correct spawn position right from the beginning (#371) * Fix exception handling and add support LWIRCM from RHS (#369) * Fix exception handling and add support lwircm from RHS * Use localization * Handle VLS (#365) * Handle VLS * Remove loggers * Address CreepPork's glorious review * Use underscore for unused variable * Added toggle include crew keybind (#362) * Added toggle include crew keybind * Improve description and add FR/DE localization * fix grammar in FR translation * Make Eden-like toggle * Add Module Filter (#372) * Prevent modules from being added automatically * Prevent modules from being added automatically II * Faction filter: Add side to text and sort the entries * Add the available modules filter * Remove workaround from Achilles init * Reduce scheduled env to a minimum * Apply module filter to module tree loading EH * Fix undefined variable error in register custom modules * Fix custom modules and duplicates for loaded missions * Remove logger * Surprise (#370) * Add surprise * Update credits * Fix localization; Add destruction rate option * Not for curators * Remove changes to overcast * Update comments; Remove unused function * Prevent zero division error * Use CamelCase * Remove logger * Address review * Address 2nd review * Remove unnecessary comment * Extend Advanced CAS (#367) * Add interpolation and angle/rotation functions * update sqf_validator * Implement plane CAS * Offset radius correction * Implement standard deviation * Create a function for ownership changes * Add new icons * Add advanced CAS functions and update the module * Improve exception handling * Use BIS function * Fix spacing in cfgFunctions * Add examples * Use joinString * Use format instead of joinString * Add semicolon at the end * Use camelCase * Update to 1.2.0 (#373) * Update changlog and credits * Update version * Fix spelling * Remove unused localization * Fix spelling II * Fix Nuke (#374) * Handle the case where Zeus is the server * Fix the nuke module duplicate * Fixed typo #391 (#392) * Revise GUI grids (#385) * Increase maximum attribute window height * Use pp for BI GUI grids; Move grid defs to separate file; Use dynamic H grids for inventory attribute * Use grid defs from ui_f * Use .inc instead of .h for SQF inclusions * Include .inc in addon builder * Fix Rsc Display Attributes * Change .inc to .inc.sqf * Fix order in data array (#387) * Do not kill curators and logics (#384) * Do not kill curators and logics * Introduce _unitDies and handle Achilles revive in switchUnit functions * Nuke now kills switched units as well * Correct function name * Do not kill 'invincible' units * Revise Creation Tree Search Box (#407) * Revise fix for loss of sides in creation tab * Make use of CBA settings subcategories for faction/module filters * Fix for FIA: Include side id in filter * Port DZN search patch to Achilles * Address review * Extend comment * Fixed "Error: unit has no smokes" on buildings (#393) * Fixed wrong error message #382 * Address review * Revise toggle include crew keybind (#396) * Added feedback to player pressing toggle crew keybind #380 * Removed default keybind * Small fixes for 1.2.0 RC (#408) * Restore achilles modules when a player was promoted to Zeus * Fix the issue that countermeasure keybinding is triggered when using the creation search field * Add RHS AN/ALQ to CM * CAS: Player exception; No empty parentheses; Exclude CMs & LDs * Suppressive Fire: Exception handling for players * Transfer ownership: Filter groups with players * Fixed Armake complaints (#412) * Missing semicolon * Remove double semicolons; Add missing semicolons * Replace double double quotes * Replace more double double quotes * Remove invalid syntax * Update change log to 1.2.0 (#413) * Merge RC change logs * Fix spelling
When merged this pull request will: