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MatrixLayerRotation.cpp
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#include <bits/stdc++.h>
using namespace std;
string ltrim(const string &);
string rtrim(const string &);
vector<string> split(const string &);
// Complete the matrixRotation function below.
void matrixRotation(vector<vector<int>> matrix, int r) {
int rot;
int m = matrix.size(), n = matrix[0].size(), x, y;
vector<vector<int>> result(m, vector<int>(n));
for(int i = 0; i < m; ++i) {
for(int j = 0; j < n; ++j) {
x = min(i, m-1-i);
y = min(j, n-1-j);
int minInd = min(x, y);
int maxRows = m-1-minInd;
int maxCols = n-1-minInd;
int rot = r % (2*maxRows+2*maxCols-4*minInd);
x = i;
y = j;
while(rot--) {
if(x < maxRows && y == minInd) {
++x;
}
else if(x == maxRows && y < maxCols) {
++y;
}
else if(x > minInd && y == maxCols) {
--x;
}
else if(x == minInd && y > minInd) {
--y;
}
}
result[x][y] = matrix[i][j];
}
}
for(int i = 0; i < m; ++i) {
for(int j = 0; j < n; ++j) {
cout<<result[i][j]<<" ";
}
cout<<"\n";
}
}
int main()
{
string mnr_temp;
getline(cin, mnr_temp);
vector<string> mnr = split(rtrim(mnr_temp));
int m = stoi(mnr[0]);
int n = stoi(mnr[1]);
int r = stoi(mnr[2]);
vector<vector<int>> matrix(m);
for (int i = 0; i < m; i++) {
matrix[i].resize(n);
string matrix_row_temp_temp;
getline(cin, matrix_row_temp_temp);
vector<string> matrix_row_temp = split(rtrim(matrix_row_temp_temp));
for (int j = 0; j < n; j++) {
int matrix_row_item = stoi(matrix_row_temp[j]);
matrix[i][j] = matrix_row_item;
}
}
matrixRotation(matrix, r);
return 0;
}
string ltrim(const string &str) {
string s(str);
s.erase(
s.begin(),
find_if(s.begin(), s.end(), not1(ptr_fun<int, int>(isspace)))
);
return s;
}
string rtrim(const string &str) {
string s(str);
s.erase(
find_if(s.rbegin(), s.rend(), not1(ptr_fun<int, int>(isspace))).base(),
s.end()
);
return s;
}
vector<string> split(const string &str) {
vector<string> tokens;
string::size_type start = 0;
string::size_type end = 0;
while ((end = str.find(" ", start)) != string::npos) {
tokens.push_back(str.substr(start, end - start));
start = end + 1;
}
tokens.push_back(str.substr(start));
return tokens;
}