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CHANGELOG.md

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Changelog

  • v2.0.3: - Internal bugfix.
  • v2.0.2: - Internal rewrites and re-added life update.
  • v2.0.1: - Re-added missing code for CharacterCustomizerPlus.
  • v2.0.0: - Big rewrite and update to newest RoR2 version.
  • v1.0.2: - Naming changes of config values, to the real names of skills used in the game.
  • v1.0.1: - Rewrote internal structure (again), and updated everything to new Artifact version of RoR2
  • v1.0.0: - Rewrote internal structure to deprecate AetherLib, updated codebase to allow multiple skills per slot per survivor. Moved extra changes to new project CharacterCustomizerPlus.
  • v0.3.7: - Now with live update of config values when using BepInEx.ConfigurationManager! And Commando Barrage scaling fix.
  • v0.3.6: - Readme update and new RoR2 version with good body doggo customization.
  • v0.3.4: - Fixed Loader skill names in config.
  • v0.3.3: - Readme update.
  • v0.3.2: - Reverted multiple file change to be compatible with BepInEx.ConfigurationManager.
  • v0.3.1: - (NOT TESTED) Moved configuration to it's own folder and own file per survivor. Added missing config values, still experimental and not everything is tested!
  • v0.3.0: - (TEMPORARY UPDATE) Updated to newest BepInEx and RoR2 version. Only basic values for now, other settings coming as I fix them. Please ping me in the discord for anything not working as expected!
  • v0.2.12 - Updated README to include explanation of config values.
  • v0.2.11 - Updated dependency versions.
  • v0.2.10 - Update to new AetherLib version.
  • v0.2.9 - Updated to new game version, and added new survivor.
  • v0.2.7 - Changed loading times of stat changes from start of Run to start of Application.
  • v0.2.6 - Fixed artificer Firebolt stock scaling, and Flamethrower tick scaling (Why scaling oh why).
  • v0.2.5 - Fixed artificer Firebolt cooldown scaling.
  • v0.2.4 - Added optional time limit to invulnerability to Commandos role, and fixed a bug with scaling Barrage.
  • v0.2.3 - Added option for Commandos role to grant him invulnerability frames while rolling.
  • v0.2.2 - Fixed up scaling mistake from before, most formulas are now: Stat + Coeff * (ATKSP - 1) * Stat. Also added Artificer Flamethrower downscale with attack speed.
  • v0.2.1 - Changed attack speed scaling formula to only start affecting the scaling stat with additional attack speed. E.G.: Formula now isn't Coeff * ATKSP * Stat, it's Coeff * (ATKSP - 1) * Stat
  • v0.2.0 - Added base character body values for every survivor, and rewrote the baseline code to be more manageable.
  • v0.1.1 - Added Artificer Firebolt scaling and Flamethrower scaling options
  • v0.1.0 - Added cooldown and stock manipulation config values to every character
  • v0.0.4 - Fixed up Artificer and Engineer IL patches to be more efficient, and documentation pass.
  • v0.0.3 - Added Mercenary and Huntress back to be configured.