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Bungee teleport setting break AuthmeBridge #1061
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That's because we deleted all the plugin message listeners |
We need to implement them again |
I just closed #197 as we should implement a new bukkit <-> bukkit and bukkit <-> bungee protocol |
Any solution? It's urgent :/ |
@Twonox AuthMeBridge should work fine, could you test it? https://www.spigotmc.org/resources/authmebridge-for-bungeecord.574 |
OK, I will redo my test. |
There is still this problem. |
@ljacqu this is the last issue we need to fix to release, what do you think about it? Maybe caching issue? |
@sgdc3 Nothing comes to mind currently, if I look at the registration code I see in three clicks where we update the DB to set logged = TRUE... Hmm. But please keep in mind I know very little about the Bungee part |
Any solution ? |
We completely changes how this work, this issue is now invalid |
I'm conflicted about keeping this in the milestone because we didn't do any work for this issue, but is this bug fixed (players don't have to use /login anymore after registering)? If so, fine for me to keep it in 5.4 milestone, since the bug was fixed somehow. |
When
bungeecord
setting istrue
, a new registered player must type his login after the teleportation in other server by authme.The text was updated successfully, but these errors were encountered: