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Expected behavior
I expect that, when killing any creature with the "damage_nearby_entities" effect, with the "damage_as_player" argument (damage from a player who has a talisman in his hands), lightning will strike the player holding the talisman from the "strike_lightning" effect with the "self_as_victim" parameter (the player as a target), and the "player_as_victim" mutator (as suggested by the support with Discord).
Server Information (please complete the following information):
Version: Paper version git-Paper-265 (MC: 1.18.2) (Implementing API version 1.18.2-R0.1-SNAPSHOT) (Git: 993f828)
Version of plugin and eco: > eco version 6.29.2, Talismans version 5.35.0
Additional context
Add any other context about the problem here.
The text was updated successfully, but these errors were encountered:
self_as_victim - not worked.
To Reproduce
effects:
args:
damage: 2
radius: 25
damage_as_player: true
damage_self: false
triggers:
args:
amount: 1
damage: 15
self_as_victim: true
delay: 1
mutators:
triggers:
args:
particle: portal
amount: 100
triggers:
Expected behavior
I expect that, when killing any creature with the "damage_nearby_entities" effect, with the "damage_as_player" argument (damage from a player who has a talisman in his hands), lightning will strike the player holding the talisman from the "strike_lightning" effect with the "self_as_victim" parameter (the player as a target), and the "player_as_victim" mutator (as suggested by the support with Discord).
Server Information (please complete the following information):
Additional context
Add any other context about the problem here.
The text was updated successfully, but these errors were encountered: