From 1ee3779a7ab61fab4090c9178f2f2e298d87671a Mon Sep 17 00:00:00 2001 From: workgroupengineering Date: Wed, 18 Oct 2023 01:08:51 +0200 Subject: [PATCH] feat: avoid redundant null check in PinchGestureRecognizer (#13207) --- .../Input/GestureRecognizers/PinchGestureRecognizer.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/Avalonia.Base/Input/GestureRecognizers/PinchGestureRecognizer.cs b/src/Avalonia.Base/Input/GestureRecognizers/PinchGestureRecognizer.cs index 5a22ba7a142..d6c81ef8538 100644 --- a/src/Avalonia.Base/Input/GestureRecognizers/PinchGestureRecognizer.cs +++ b/src/Avalonia.Base/Input/GestureRecognizers/PinchGestureRecognizer.cs @@ -1,5 +1,4 @@ -using System.Diagnostics; -using Avalonia.Input.GestureRecognizers; +using Avalonia.Input.GestureRecognizers; namespace Avalonia.Input { @@ -29,7 +28,7 @@ protected override void PointerCaptureLost(IPointer pointer) protected override void PointerMoved(PointerEventArgs e) { - if (Target != null && Target is Visual visual) + if (Target is Visual visual) { if(_firstContact == e.Pointer) { @@ -60,7 +59,7 @@ protected override void PointerMoved(PointerEventArgs e) protected override void PointerPressed(PointerPressedEventArgs e) { - if (Target != null && Target is Visual visual && (e.Pointer.Type == PointerType.Touch || e.Pointer.Type == PointerType.Pen)) + if (Target is Visual visual && (e.Pointer.Type == PointerType.Touch || e.Pointer.Type == PointerType.Pen)) { if (_firstContact == null) {