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Because you're gonna use SlimeWorlds module, I cant think about an issue with changing the value of the max-island-size to something larger. However, do all the tests possible before opening to the public. |
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We are currently developing a converter using mainly the FAWE API to transfer the islands of approximately 4,000 users to Slime Worlds. We expect that the conversion of the schematics will take around 16 to 24 hours. The process involves creating a schematic with FAWE and then retrieving all island data, such as upgrades, members and other values. Once this is successfully done, we will send the data to our new Skyblock server, where we will create an island for each user using the SuperiorSkyblock API. After that, we will manually alter the database values, as we previously used SQLite and now want to switch to SQL.
One important question that has come up:
In the default SSB2 config, we have defined the island size as
512 x 512
blocks but some users have complained that this space isn't large enough. Is it correct, that with the Slime Module, we should be able to change the size of the islands (also in the future for islands that already exist) or am I missing something?There’s a config file inside
modules/upgrades/config.yml
where we can define upgrades. Are these upgrades capable of modifying the maximum island size?Since Slime Worlds don't rely on a grid that can be destroyed, could we add a new upgrade allowing users to have a larger island, or is there something I'm not seeing?
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