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// Coordinates, when event ends, should be the same as they were
// on start.
(
eventData.pageX === eventData.event.pageX &&
eventData.pageY === eventData.event.pageY
)
so your finger can not slip a pixel.
other libs use ~10px.
in effect, you get a pseudo-hover state on mobile without getting a tap event fairly often.
The text was updated successfully, but these errors were encountered:
referring to https://github.com/BR0kEN-/jTap/issues/4
code says, .on nativeEvent.end
so your finger can not slip a pixel.
other libs use ~10px.
in effect, you get a pseudo-hover state on mobile without getting a tap event fairly often.
The text was updated successfully, but these errors were encountered: