-
Notifications
You must be signed in to change notification settings - Fork 2
/
rules_parser.go
227 lines (203 loc) · 5.17 KB
/
rules_parser.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
/*
* Bamboo - A Vietnamese Input method editor
* Copyright (C) Luong Thanh Lam <ltlam93@gmail.com>
*
* This software is licensed under the MIT license. For more information,
* see <https://github.com/BambooEngine/bamboo-core/blob/master/LICENSE>.
*/
package bamboo
import (
"regexp"
"strings"
)
var tones = map[string]Tone{
"XoaDauThanh": ToneNone,
"DauSac": ToneAcute,
"DauHuyen": ToneGrave,
"DauNga": ToneTilde,
"DauNang": ToneDot,
"DauHoi": ToneHook,
}
type EffectType int
const (
Appending EffectType = iota << 0
MarkTransformation EffectType = iota
ToneTransformation EffectType = iota
Replacing EffectType = iota
)
// type alias
type Mark uint8
const (
MarkNone Mark = iota << 0
MarkHat Mark = iota
MarkBreve Mark = iota
MarkHorn Mark = iota
MarkDash Mark = iota
MarkRaw Mark = iota
)
type Tone uint8
const (
ToneNone Tone = iota << 0
ToneGrave Tone = iota
ToneAcute Tone = iota
ToneHook Tone = iota
ToneTilde Tone = iota
ToneDot Tone = iota
)
type Rule struct {
Key rune
Effect uint8 // (Tone, Mark)
EffectType EffectType
EffectOn rune
Result rune
AppendedRules []Rule
}
func (r *Rule) SetTone(tone Tone) {
r.Effect = uint8(tone)
}
func (r *Rule) SetMark(mark Mark) {
r.Effect = uint8(mark)
}
func (r *Rule) GetTone() Tone {
return Tone(r.Effect)
}
func (r *Rule) GetMark() Mark {
return Mark(r.Effect)
}
type InputMethod struct {
Name string
Rules []Rule
SuperKeys []rune
ToneKeys []rune
AppendingKeys []rune
Keys []rune
}
func ParseInputMethod(imDef map[string]InputMethodDefinition, imName string) InputMethod {
var inputMethods = parseInputMethods(imDef)
if inputMethod, found := inputMethods[imName]; found {
return inputMethod
}
return InputMethod{}
}
func parseInputMethods(imDef map[string]InputMethodDefinition) map[string]InputMethod {
var inputMethods = make(map[string]InputMethod, len(imDef))
for name, imDefinition := range imDef {
var im InputMethod
im.Name = name
for keyStr, line := range imDefinition {
var keys = []rune(keyStr)
if len(keys) == 0 {
continue
}
var key = keys[0]
im.Rules = append(im.Rules, ParseRules(key, line)...)
if strings.Contains(strings.ToLower(line), "uo") {
im.SuperKeys = append(im.SuperKeys, key)
}
im.Keys = append(im.Keys, key)
}
for _, rule := range im.Rules {
if rule.EffectType == Appending {
im.AppendingKeys = append(im.AppendingKeys, rule.Key)
}
if rule.EffectType == ToneTransformation {
im.ToneKeys = append(im.ToneKeys, rule.Key)
}
}
inputMethods[name] = im
}
return inputMethods
}
func ParseRules(key rune, line string) []Rule {
var rules []Rule
if tone, ok := tones[line]; ok {
var rule Rule
rule.Key = key
rule.EffectType = ToneTransformation
rule.Effect = uint8(tone)
rules = append(rules, rule)
} else {
rules = ParseTonelessRules(key, line)
}
return rules
}
var regDsl = regexp.MustCompile(`([a-zA-Z]+)_(\p{L}+)([_\p{L}]*)`)
func ParseTonelessRules(key rune, line string) []Rule {
var rules []Rule
if regDsl.MatchString(line) {
parts := regDsl.FindStringSubmatch(strings.ToLower(line))
effectiveOns := []rune(parts[1])
results := []rune(parts[2])
for i, effectiveOn := range effectiveOns {
effect, found := FindMarkFromChar(results[i])
if !found {
continue
}
rules = append(rules, ParseToneLessRule(key, effectiveOn, results[i], effect)...)
}
if rule, ok := getAppendingRule(key, parts[3]); ok {
rules = append(rules, rule)
}
} else if rule, ok := getAppendingRule(key, line); ok {
rules = append(rules, rule)
}
return rules
}
func ParseToneLessRule(key, effectiveOn, result rune, effect Mark) []Rule {
var rules []Rule
var tones = []Tone{ToneNone, ToneDot, ToneAcute, ToneGrave, ToneHook, ToneTilde}
for _, chr := range getMarkFamily(effectiveOn) {
if chr == result {
var rule Rule
rule.Key = key
rule.EffectType = MarkTransformation
rule.Effect = 0
rule.EffectOn = result
rule.Result = effectiveOn
rules = append(rules, rule)
} else if IsVowel(chr) {
for tone := range tones {
var rule Rule
rule.Key = key
rule.EffectType = MarkTransformation
rule.EffectOn = AddToneToChar(chr, uint8(tone))
rule.Effect = uint8(effect)
rule.Result = AddToneToChar(result, uint8(tone))
rules = append(rules, rule)
}
} else {
var rule Rule
rule.Key = key
rule.EffectType = MarkTransformation
rule.EffectOn = chr
rule.Effect = uint8(effect)
rule.Result = result
rules = append(rules, rule)
}
}
return rules
}
var regDslAppending = regexp.MustCompile(`(_?)_(\p{L}+)`)
func getAppendingRule(key rune, value string) (Rule, bool) {
var rule Rule
if regDslAppending.MatchString(value) {
parts := regDslAppending.FindStringSubmatch(value)
chars := []rune(parts[2])
rule.Key = key
rule.EffectType = Appending
rule.EffectOn = chars[0]
rule.Result = chars[0]
if len(chars) > 1 {
for _, chr := range chars[1:] {
rule.AppendedRules = append(rule.AppendedRules, Rule{
Key: key,
EffectType: Appending,
EffectOn: chr,
Result: chr,
})
}
}
return rule, true
}
return rule, false
}