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BananaConfigs.cfg
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BananaConfigs.cfg
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EVE_CLOUDS
{
OBJECT
{
name = Mars-dust-scattered-CURRENTLYDISABLED
body = Mars
altitude = 12000
detailSpeed = 0,6,0
speed = 0,10,0
settings
{
_DetailTex = StockVolumetricClouds/Clouds/Textures/detail1
_DetailScale = 30
_UVNoiseTex = StockVolumetricClouds/Clouds/Textures/uvnoise1
_Color = 56, 33, 21, 255
_MainTex
{
value = StockVolumetricClouds/Clouds/Textures/PerlinFog
type = AlphaMap
alphaMask = ALPHAMAP_R
}
}
}
OBJECT
{
name = Duna-duststorm-big
body = Mars
altitude = 15300
detailSpeed = 0,6,0
speed = 0,80,0
settings
{
_DetailTex = StockVolumetricClouds/Clouds/Textures/detail1
_UVNoiseTex = StockVolumetricClouds/Clouds/Textures/uvnoise1
_UVNoiseScale = 0.05
_UVNoiseStrength = 0.005
_UVNoiseAnimation = 0.5,0.02
_DetailScale = 20
_Color = 53, 60, 43, 20
_MainTex
{
value = StockVolumetricClouds/Clouds/Textures/Duna/DunaDuststormBigCoverage
}
}
layerRaymarchedVolume
{
color = 0.29, 0.13, 0.05,1
scaledFadeStartAltitude = 1000000
scaledFadeEndAltitude = 1300000
upwardsCloudSpeed = 80
detailNoiseTiling = 5000
skylightMultiplier = 10
noise
{
worley
{
octaves = 20
periods = 3
brightness = 1.5
contrast = 1.2
lift = 0.7
}
}
raymarchingSettings
{
lightMarchDistance = 2000
baseStepSize = 200
maxStepSize = 1000
lightMarchSteps = 8
}
cloudTypes
{
Item
{
typeName = Wake
detailNoiseStrength = 0.001
maxAltitude = 19000
density = 0.001
baseNoiseTiling = 40000
minAltitude = 9000
coverageCurve
{
key = -0.07454353 0.03224421 -0.03297058 -0.03297058
key = -0.05141604 0.9994748 0.111055 0.111055
key = 0.3164966 0.7820052 -1.475057 -1.475057
key = 0.9935608 0.01082993 -0.0226933 -0.0226933
}
}
Item
{
typeName = Front
maxAltitude = 19000
baseNoiseTiling = 40000
detailNoiseStrength = 0.2
density = 0.2
minAltitude = 9000
coverageCurve
{
key = -0.07454353 0.03224421 -0.03297058 -0.03297058
key = -0.05141604 0.9994748 0.111055 0.111055
key = 0.3164966 0.7820052 -1.475057 -1.475057
key = 0.9935608 0.01082993 -0.0226933 -0.0226933
}
}
}
coverageMap
{
value = StockVolumetricClouds/Clouds/Textures/Duna/DunaDuststormBigCoverage
type = AlphaMap
alphaMask = ALPHAMAP_R
}
cloudTypeMap
{
value = StockVolumetricClouds/Clouds/Textures/Duna/DunaDuststormBigCloudType
}
}
timeSettings
{
duration = 111384
repeatInterval = 838656
fadeTime = 15120
offset = 98280
}
}
OBJECT
{
name = Mars-cirrus
body = Mars
speed = 0,9,0
altitude = 10000
killBodyRotation = true
settings
{
_UVNoiseStrength = 0
_UVNoiseAnimation = 0
_MainTex
{
value = StockVolumetricClouds/Clouds/Textures/Duna/DunaCirrus
type = AlphaMap
alphaMask = ALPHAMAP_R
}
_DetailTex
{
value = StockVolumetricClouds/Clouds/Textures/detail1
}
_UVNoiseTex
{
value = StockVolumetricClouds/Clouds/Textures/uvnoise1
}
}
layer2D
{
macroCloudMaterial
{
}
shadowMaterial
{
_ShadowFactor = 0.1
}
}
layerRaymarchedVolume
{
scaledFadeEndAltitude = 10000000000900
scaledFadeStartAltitude = 10000000000900
color = 0.85,1,1,1
detailNoiseTiling = 1000
noise
{
perlin
{
octaves = 12
lift = 0.1
brightness = 1
periods = 1
contrast = 0.1
}
}
raymarchingSettings
{
}
cloudTypes
{
Item
{
typeName = Cirrus
minAltitude = 25000
maxAltitude = 40000
density = 0.005
baseNoiseTiling = 30000
detailNoiseStrength = 1
coverageCurve
{
key = 0 0.007974625 3.048113 3.048113
key = 0.3081625 0.9472886 0.8252979 0.8252979
key = 0.9876099 -0.002250671 -1.397517 -1.397517
}
}
}
coverageMap
{
value = StockVolumetricClouds/Clouds/Textures/Duna/DunaCirrus
type = AlphaMap
alphaMask = ALPHAMAP_R
}
}
}
OBJECT
{
name = Venus-clouds2
body = Venus
detailSpeed = 0,6,0
altitude = 10000
settings
{
_DetailTex = StockVolumetricClouds/Clouds/Textures/detail1
_DetailScale = 30
_UVNoiseTex = StockVolumetricClouds/Clouds/Textures/uvnoise1
_UVNoiseStrength = 0.00020000001
_MainTex
{
value = VenusClouds
type = AlphaCubeMap
alphaMask = ALPHAMAP_G
}
}
layer2D
{
shadowMaterial
{
}
macroCloudMaterial
{
_DetailDist = 2E-06
}
}
layerRaymarchedVolume
{
receivedShadowsDensity = 10
color = 0.4, 0.3, 0.15,255
upwardsCloudSpeed = 5
scaledFadeStartAltitude = 100000
scaledFadeEndAltitude = 130000
detailNoiseTiling = 5000
skylightMultiplier = 0
receiveShadowsFromLayer = Venus-clouds1
raymarchingSettings
{
lightMarchDistance = 3800
baseStepSize = 150
maxStepSize = 360
adaptiveStepSizeFactor = 0.005
}
noise
{
worley
{
octaves = 12
periods = 1
brightness = 1
contrast = 1
lift = 1
}
}
coverageMap
{
value = StockVolumetricClouds/Clouds/Textures/Eve/Eve1
type = AlphaMap
}
cloudTypes
{
Item
{
typeName = Stratus
maxAltitude = 30000
interpolateCloudHeights = true
baseNoiseTiling = 1
density = 0.001
minAltitude = 10000
detailNoiseStrength = 0
coverageCurve
{
key = 0.01728953 -0.004032524 1.633945 1.633945
key = 0.2118766 0.9367786 0.06669102 0.06669102
key = 0.9732781 -0.006797761 -0.5550035 -0.5550035
}
}
Item
{
maxAltitude = 12000
baseNoiseTiling = 30000
detailNoiseStrength = 0.1
density = 0.01
typeName = Cloud2
minAltitude = 10000
coverageCurve
{
key = 0.01728953 -0.004032524 1.633945 1.633945
key = 0.2118766 0.9367786 0.06669102 0.06669102
key = 0.9732781 -0.006797761 -0.5550035 -0.5550035
}
}
}
cloudTypeMap
{
value = StockVolumetricClouds/Clouds/Textures/Eve/PerlinPillars
}
}
}
OBJECT
{
name = Venus-clouds1
body = Venus
altitude = 30000
detailSpeed = 0,6,0
settings
{
_DetailScale = 30
_UVNoiseStrength = 0.00020000001
_DetailTex = StockVolumetricClouds/Clouds/Textures/detail1
_UVNoiseTex = StockVolumetricClouds/Clouds/Textures/uvnoise1
_MainTex
{
value = StockVolumetricClouds/Clouds/Textures/Eve/Eve1
}
}
layerRaymarchedVolume
{
receivedShadowsDensity = 0.5
upwardsCloudSpeed = 5
scaledFadeStartAltitude = 100000
scaledFadeEndAltitude = 130000
detailNoiseTiling = 45000
useDetailTex = True
color = 0.9,0.85,0.5,0.5
raymarchingSettings
{
lightMarchDistance = 500
baseStepSize = 150
maxStepSize = 360
adaptiveStepSizeFactor = 0.005
lightMarchSteps = 12
}
noise
{
worley
{
octaves = 12
periods = 1
brightness = 1
contrast = 1
lift = 1
}
}
coverageMap
{
value = StockVolumetricClouds/Clouds/Textures/Eve/EveCoverage
type = AlphaMap
alphaMask = ALPHAMAP_R
}
cloudTypeMap
{
value = StockVolumetricClouds/Clouds/Textures/Eve/PerlinPillars
}
cloudTypes
{
Item
{
typeName = Stratus
interpolateCloudHeights = False
baseNoiseTiling = 24000
density = 0.03
minAltitude = 30000
maxAltitude = 60000
coverageCurve
{
key = 0.00321579 0.01443481 -0.03297058 19.57472
key = 0.1271144 0.9584956 0.01987062 0.01987062
key = 0.6785794 1.1662257 0.0343262 0.0343262
key = 0.9048536 0.6638001 0.06266714 0.06266714
key = 1.0052 -0.006964087 -14.69716 -14.69716
}
}
Item
{
maxAltitude = 60000
baseNoiseTiling = 45000
detailNoiseStrength = 1
density = 0.05
typeName = New cloud type 1
minAltitude = 30000
interpolateCloudHeights = False
coverageCurve
{
key = 0.00321579 0.01443481 -0.03297058 19.57472
key = 0.1271144 0.9584956 0.01987062 0.01987062
key = 0.6785794 1.1662257 0.0343262 0.0343262
key = 0.9048536 0.6638001 0.06266714 0.06266714
key = 1.0052 -0.006964087 -14.69716 -14.69716
}
}
}
}
layer2D
{
macroCloudMaterial
{
}
}
}
OBJECT
{
name = Venus-Fog1
body = Venus
altitude = 0
settings
{
_DetailScale = 30
_MainTex
{
value = StockVolumetricClouds/Clouds/Textures/Eve/Eve1
}
_DetailTex
{
value = StockVolumetricClouds/Clouds/Textures/detail1
}
_UVNoiseTex
{
value = StockVolumetricClouds/Clouds/Textures/uvnoise1
}
}
layerRaymarchedVolume
{
color = 0.25, 0.20, 0.08,0.1
receiveShadowsFromLayer = Venus-clouds1
receivedShadowsDensity = 6
upwardsCloudSpeed = 100
scaledFadeStartAltitude = 10000
scaledFadeEndAltitude = 13000
useDetailTex = true
noise
{
worley
{
octaves = 12
periods = 3
brightness = 1.3
contrast = 1.5
lift = 0.5
}
}
raymarchingSettings
{
lightMarchSteps = 12
lightMarchDistance = 500
baseStepSize = 150
adaptiveStepSizeFactor = 0.005
maxStepSize = 360
}
cloudTypes
{
Item
{
typeName = Fog
minAltitude = -20
maxAltitude = 12000
density = 0.003
detailNoiseStrength = 0.2
coverageCurve
{
key = 0.00321579 0.01443481 -0.03297058 19.57472
key = 0.1271144 0.9584956 0.01987062 0.01987062
key = 0.6785794 1.1662257 0.0343262 0.0343262
key = 0.9048536 0.6638001 0.06266714 0.06266714
key = 1.0052 -0.006964087 -14.69716 -14.69716
}
}
}
coverageMap
{
value = StockVolumetricClouds/Clouds/Textures/Eve/EveCoverage
type = AlphaMap
alphaMask = ALPHAMAP_R
}
}
}
OBJECT
{
name = Earth-clouds
body = Earth
settings
{
_UVNoiseScale = 0
_UVNoiseStrength = 0
_UVNoiseAnimation = 0
_DetailDist = 1
_DetailScale = 1
_BumpScale = 5
_MainTex
{
value = EarthClouds
type = AlphaCubeMap
alphaMask = ALPHAMAP_G
}
_DetailTex
{
value = RSSVE/Textures/DetailTextures/DetailAltostratus
}
_UVNoiseTex
{
value = RSSVE/Textures/DetailTextures/DetailUVNoise
}
_BumpMap
{
value = EarthClouds
type = AlphaCubeMap
}
}
layerRaymarchedVolume
{
useDetailTex = true
scaledFadeStartAltitude = 450000
scaledFadeEndAltitude = 500000
receivedShadowsDensity = 1
noise
{
worley
{
octaves = 12
periods = 3
lift = 0.8
brightness = 0.8
contrast = 1
}
}
raymarchingSettings
{
}
cloudTypes
{
Item
{
minAltitude = 6000
maxAltitude = 9000
typeName = Stratus
baseNoiseTiling = 3000
density = 0.5
coverageCurve
{
key = 0 0.007974625 3.048113 3.048113
key = 0.3081625 0.9472886 0.8252979 0.8252979
key = 0.9876099 -0.002250671 -1.397517 -1.397517
}
}
}
coverageMap
{
value = EarthClouds
type = AlphaCubeMap
alphaMask = ALPHAMAP_G
}
cloudTypeMap
{
value = EarthClouds
type = AlphaCubeMap
alphaMask = ALPHAMAP_G
}
}
layer2D
{
macroCloudMaterial
{
}
}
}
OBJECT
{
name = Earth-clouds2
body = Earth
speed = 0,45,0
altitude = 10000
settings
{
_UVNoiseScale = 0
_UVNoiseStrength = 0
_UVNoiseAnimation = 0
_DistFadeVert = 1
_BumpScale = 5
_MainTex
{
value = EarthClouds
type = AlphaCubeMap
alphaMask = ALPHAMAP_G
}
_DetailTex
{
value = RSSVE/Textures/DetailTextures/DetailAltostratus
}
_UVNoiseTex
{
value = RSSVE/Textures/DetailTextures/DetailUVNoise
}
_BumpMap
{
value = EarthClouds
type = AlphaCubeMap
}
}
layerRaymarchedVolume
{
useDetailTex = true
scaledFadeStartAltitude = 0
scaledFadeEndAltitude = 500000
receivedShadowsDensity = 1
noise
{
worley
{
octaves = 12
periods = 3
lift = 0.8
contrast = 1
brightness = 0.8
}
}
raymarchingSettings
{
}
cloudTypes
{
Item
{
minAltitude = 1500
maxAltitude = 5000
baseNoiseTiling = 3000
typeName = Cumulus
interpolateCloudHeights = true
coverageCurve
{
key = 0.01728953 -0.004032524 1.633945 1.633945
key = 0.2118766 0.9367786 0.06669102 0.06669102
key = 0.9732781 -0.006797761 -0.5550035 -0.5550035
}
}
}
coverageMap
{
value = EarthClouds
type = AlphaCubeMap
alphaMask = ALPHAMAP_G
}
cloudTypeMap
{
value = EarthClouds
type = AlphaCubeMap
alphaMask = ALPHAMAP_G
}
}
}
}
OBJECT
{
name = Venus-Fog2
body = Venus
altitude = 0
settings
{
_DetailScale = 30
_MainTex
{
value = StockVolumetricClouds/Clouds/Textures/Eve/Eve1
}
_DetailTex
{
value = StockVolumetricClouds/Clouds/Textures/detail1
}
_UVNoiseTex
{
value = StockVolumetricClouds/Clouds/Textures/uvnoise1
}
}
layerRaymarchedVolume
{
color = 0.25, 0.20, 0.08,0.1
receiveShadowsFromLayer = Venus-clouds1
receivedShadowsDensity = 6
upwardsCloudSpeed = 100
scaledFadeStartAltitude = 10000
scaledFadeEndAltitude = 13000
useDetailTex = true
noise
{
worley
{
octaves = 12
periods = 3
brightness = 1.3
contrast = 1.5
lift = 0.5
}
}
raymarchingSettings
{
lightMarchSteps = 12
lightMarchDistance = 500
baseStepSize = 150
adaptiveStepSizeFactor = 0.005
maxStepSize = 360
}
cloudTypes
{
Item
{
typeName = Fog2
minAltitude = 12000
maxAltitude = 30000
density = 0.003
detailNoiseStrength = 0.2
coverageCurve
{
key = 0.00321579 0.01443481 -0.03297058 19.57472
key = 0.1271144 0.9584956 0.01987062 0.01987062
key = 0.6785794 1.1662257 0.0343262 0.0343262
key = 0.9048536 0.6638001 0.06266714 0.06266714
key = 1.0052 -0.006964087 -14.69716 -14.69716
}
}
}
coverageMap
{
value = StockVolumetricClouds/Clouds/Textures/Eve/EveCoverage
type = AlphaMap
alphaMask = ALPHAMAP_R
}
}
}