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Web export #3

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pcvonz opened this issue Aug 24, 2018 · 1 comment
Open

Web export #3

pcvonz opened this issue Aug 24, 2018 · 1 comment

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@pcvonz
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pcvonz commented Aug 24, 2018

Exporting for web seems to be broken currently. Do you think this is an issue with Godot itself or just meteorite?

@Bauxitedev
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Not sure. Earlier this year I made another game which did have working HTML5 export, only thing that didn't work was the glow effect.

I can only think of 3 things that might cause it to break:

  1. it switches to fullscreen a few frames after starting the game
  2. it attempts to capture the mouse cursor
  3. it has stretch mode set to "viewport" running at 64x64

Does the export process itself work? Or does it just produce something that doesn't run?

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