Fix GetGamePath #506
Workflow file for this run
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name: CMake Windows Build | |
on: [push, pull_request, workflow_dispatch] | |
env: | |
BUILD_TYPE: Release | |
jobs: | |
windows-build: | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
submodules: 'true' | |
- name: Restore artifacts, or run vcpkg, build and cache artifacts | |
uses: lukka/run-vcpkg@v7 | |
id: runvcpkg | |
with: | |
vcpkgArguments: 'discord-rpc zlib nlohmann-json openssl cpp-httplib[openssl]' | |
vcpkgDirectory: '${{ runner.workspace }}/b/vcpkg' | |
vcpkgGitCommitId: '40616a5e954f7be1077ef37db3fbddbd5dcd1ca6' | |
vcpkgTriplet: 'x64-windows-static' | |
- name: Create Build Environment | |
run: cmake -E make_directory ${{github.workspace}}/build-windows | |
- name: Configure CMake | |
shell: bash | |
working-directory: ${{github.workspace}}/build-windows | |
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE='${{ runner.workspace }}/b/vcpkg/scripts/buildsystems/vcpkg.cmake' -DVCPKG_TARGET_TRIPLET=x64-windows-static | |
- name: Build | |
working-directory: ${{github.workspace}}/build-windows | |
shell: bash | |
run: cmake --build . --config $BUILD_TYPE | |
- name: Archive artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: BeamMP-Launcher.exe | |
path: ${{github.workspace}}/build-windows/Release/BeamMP-Launcher.exe |