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Agent simulation

preview

Heavily based on this video, after seeing it i was trying to reproduce the second part, learning rust GUI and GPU along the way 🙌

The inner logic of agent and simulation can be listed as:

  1. Sense
  2. Rotate
  3. Move
  4. Deposit
  5. Diffuse
  6. Decay

animation

More details can be found here and on academic paper