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BVHModel.begin_update() not found #45

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marios-stam opened this issue Mar 9, 2022 · 1 comment
Open

BVHModel.begin_update() not found #45

marios-stam opened this issue Mar 9, 2022 · 1 comment

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@marios-stam
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Thank you for your software, it has come in handy many times. I am right now facing a performance problem. I want to check the collision between 2 meshes (BVHModel) but the one changes its vertices dynamically. I have seen in the c++ documentation that there is a function begin_update() which updates the vertices of the mesh immediately without having to regenerate the whole mesh (which is slow) but I can't find it at the python binding. Do you have any further info or another solution to my problem?

@mjd3
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mjd3 commented Jul 9, 2022

Hi @marios-stam, unfortunately this function doesn't have Cython bindings, so it is not available on the python side of things. We would happily accept a PR adding this function if you are able to get to it!

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