Generate Release #22
Workflow file for this run
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name: Generate Release | |
on: | |
release: | |
types: [published] | |
permissions: | |
contents: write | |
jobs: | |
build-and-release: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
include: | |
# Ubuntu | |
- os: ubuntu-latest | |
arch: x86_64 | |
compiler: gcc | |
- os: ubuntu-latest | |
arch: arm64 | |
compiler: gcc | |
# macOS | |
- os: macos-latest | |
arch: x86_64 | |
compiler: gcc | |
- os: macos-latest | |
arch: arm64 | |
compiler: gcc | |
# Windows | |
- os: windows-latest | |
arch: x86_64 | |
compiler: msvc | |
- os: windows-latest | |
arch: x86_64 | |
compiler: mingw | |
name: Build on ${{ matrix.os }} for ${{ matrix.arch }} using ${{ matrix.compiler }} | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
# Read version on Unix-based systems | |
- name: Read version (Unix) | |
if: runner.os != 'Windows' | |
shell: bash | |
run: | | |
source VERSION | |
echo "VERSION_MAJOR=$VERSION_MAJOR" >> $GITHUB_ENV | |
echo "VERSION_MINOR=$VERSION_MINOR" >> $GITHUB_ENV | |
echo "VERSION_PATCH=$VERSION_PATCH" >> $GITHUB_ENV | |
echo "VERSION=$VERSION_MAJOR.$VERSION_MINOR.$VERSION_PATCH" >> $GITHUB_ENV | |
# Read version on Windows systems | |
- name: Read version (Windows) | |
if: runner.os == 'Windows' | |
shell: pwsh | |
run: | | |
$versionContent = Get-Content VERSION | |
foreach ($line in $versionContent) { | |
if ($line -match 'VERSION_MAJOR=(.*)') { $env:VERSION_MAJOR = $Matches[1] } | |
if ($line -match 'VERSION_MINOR=(.*)') { $env:VERSION_MINOR = $Matches[1] } | |
if ($line -match 'VERSION_PATCH=(.*)') { $env:VERSION_PATCH = $Matches[1] } | |
} | |
Add-Content -Path $env:GITHUB_ENV -Value "VERSION_MAJOR=$($env:VERSION_MAJOR)" | |
Add-Content -Path $env:GITHUB_ENV -Value "VERSION_MINOR=$($env:VERSION_MINOR)" | |
Add-Content -Path $env:GITHUB_ENV -Value "VERSION_PATCH=$($env:VERSION_PATCH)" | |
Add-Content -Path $env:GITHUB_ENV -Value "VERSION=$($env:VERSION_MAJOR).$($env:VERSION_MINOR).$($env:VERSION_PATCH)" | |
# Set Release Name on Unix systems | |
- name: Set Release Name (Unix) | |
if: runner.os != 'Windows' | |
shell: bash | |
run: | | |
if [[ "${{ matrix.os }}" == *"ubuntu"* ]]; then | |
OS_NAME="linux" | |
elif [[ "${{ matrix.os }}" == *"macos"* ]]; then | |
OS_NAME="macos" | |
else | |
OS_NAME="${{ matrix.os }}" | |
fi | |
echo "RELEASE_NAME=libcardano-c-${{ env.VERSION }}-${OS_NAME}-${{ matrix.arch }}-${{ matrix.compiler }}" >> $GITHUB_ENV | |
# Set Release Name on Windows systems | |
- name: Set Release Name (Windows) | |
if: runner.os == 'Windows' | |
shell: pwsh | |
run: | | |
$osName = if ($env:RUNNER_OS -eq "Windows") { "windows" } else { $env:RUNNER_OS } | |
Add-Content -Path $env:GITHUB_ENV -Value "RELEASE_NAME=libcardano-c-${{ env.VERSION }}-${osName}-${{ matrix.arch }}-${{ matrix.compiler }}" | |
# Install dependencies for Unix | |
- name: Install dependencies (Unix) | |
if: runner.os != 'Windows' | |
shell: bash | |
run: | | |
if [[ "${{ matrix.os }}" == "ubuntu-latest" ]]; then | |
sudo apt-get update | |
case "${{ matrix.arch }}" in | |
arm64) sudo apt-get install -y gcc-aarch64-linux-gnu ;; | |
esac | |
elif [[ "${{ matrix.os }}" == "macos-latest" ]]; then | |
# CMake is already installed on macOS runners | |
cmake --version | |
fi | |
# Install dependencies for Windows | |
- name: Install dependencies (Windows) | |
if: runner.os == 'Windows' | |
shell: pwsh | |
run: | | |
if ("${{ matrix.compiler }}" -eq 'mingw') { | |
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass | |
[System.Net.ServicePointManager]::SecurityProtocol = [System.Net.SecurityProtocolType]::Tls12 | |
iex ((New-Object System.Net.WebClient).DownloadString('https://chocolatey.org/install.ps1')) | |
choco install -y mingw | |
# Add MinGW to PATH | |
"C:\tools\mingw64\bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append | |
} | |
# Setup MSVC environment | |
- name: Setup MSVC environment | |
if: runner.os == 'Windows' && matrix.compiler == 'msvc' | |
uses: ilammy/msvc-dev-cmd@v1 | |
with: | |
arch: x64 | |
# Build on Unix systems | |
- name: Build (Unix) | |
if: runner.os != 'Windows' | |
shell: bash | |
run: | | |
case "${{ matrix.arch }}" in | |
arm64) | |
cmake -DCMAKE_SYSTEM_PROCESSOR=aarch64 \ | |
-DVERSION_MAJOR=${{ env.VERSION_MAJOR }} \ | |
-DVERSION_MINOR=${{ env.VERSION_MINOR }} \ | |
-DVERSION_PATCH=${{ env.VERSION_PATCH }} \ | |
-DCMAKE_BUILD_TYPE=Release \ | |
. | |
;; | |
x86_64) | |
cmake -DCMAKE_SYSTEM_PROCESSOR=x86_64 \ | |
-DVERSION_MAJOR=${{ env.VERSION_MAJOR }} \ | |
-DVERSION_MINOR=${{ env.VERSION_MINOR }} \ | |
-DVERSION_PATCH=${{ env.VERSION_PATCH }} \ | |
-DCMAKE_BUILD_TYPE=Release \ | |
. | |
;; | |
esac | |
cmake --build . --config Release | |
# Build on Windows MSVC | |
- name: Build (Windows MSVC) | |
if: runner.os == 'Windows' && matrix.compiler == 'msvc' | |
shell: cmd | |
run: | | |
cmake -G "Visual Studio 17 2022" -A x64 ^ | |
-DVERSION_MAJOR=%VERSION_MAJOR% ^ | |
-DVERSION_MINOR=%VERSION_MINOR% ^ | |
-DVERSION_PATCH=%VERSION_PATCH% ^ | |
. | |
cmake --build . --config Release | |
# Build on Windows MinGW | |
- name: Build (Windows MinGW) | |
if: runner.os == 'Windows' && matrix.compiler == 'mingw' | |
shell: bash | |
run: | | |
cmake -G "MinGW Makefiles" \ | |
-DVERSION_MAJOR=${{ env.VERSION_MAJOR }} \ | |
-DVERSION_MINOR=${{ env.VERSION_MINOR }} \ | |
-DVERSION_PATCH=${{ env.VERSION_PATCH }} \ | |
-DCMAKE_BUILD_TYPE=Release \ | |
. | |
cmake --build . --config Release | |
# Package binaries (Unix) | |
- name: Package binaries (Unix) | |
if: runner.os != 'Windows' | |
shell: bash | |
run: | | |
RELEASE_DIR=release/${{ env.RELEASE_NAME }} | |
mkdir -p $RELEASE_DIR/lib | |
cp README.md $RELEASE_DIR/ | |
cp COPYING $RELEASE_DIR/LICENSE | |
cp -r lib/include $RELEASE_DIR/ | |
cp build/release/lib/*.so $RELEASE_DIR/lib 2>/dev/null || true | |
cp build/release/lib/*.a $RELEASE_DIR/lib 2>/dev/null || true | |
cp build/release/lib/*.pc $RELEASE_DIR/lib 2>/dev/null || true | |
tar -czf "${{ env.RELEASE_NAME }}.tar.gz" -C release/${{ env.RELEASE_NAME }} . | |
# Package binaries (Windows MSVC) | |
- name: Package binaries (Windows MSVC) | |
if: runner.os == 'Windows' && matrix.compiler == 'msvc' | |
shell: cmd | |
run: | | |
set RELEASE_DIR=release\%RELEASE_NAME% | |
mkdir %RELEASE_DIR% | |
mkdir %RELEASE_DIR%\lib | |
xcopy /E /I lib\include %RELEASE_DIR%\include | |
for %%f in (dll lib) do ( | |
xcopy /Y build\release\lib\Release\*.%%f %RELEASE_DIR%\lib\ | |
) | |
xcopy /Y README.md %RELEASE_DIR%\ | |
xcopy /Y COPYING %RELEASE_DIR%\LICENSE | |
powershell Compress-Archive -Path %RELEASE_DIR%\* -DestinationPath %RELEASE_NAME%.zip | |
# Package binaries (Windows MinGW) | |
- name: Package binaries (Windows MinGW) | |
if: runner.os == 'Windows' && matrix.compiler == 'mingw' | |
shell: bash | |
run: | | |
RELEASE_DIR=release/${{ env.RELEASE_NAME }} | |
mkdir -p $RELEASE_DIR/lib | |
cp -r lib/include $RELEASE_DIR/ | |
cp README.md $RELEASE_DIR/ | |
cp COPYING $RELEASE_DIR/LICENSE | |
cp build/release/lib/release/*.dll $RELEASE_DIR/lib 2>/dev/null || true | |
cp build/release/lib/release/*.dll.a $RELEASE_DIR/lib 2>/dev/null || true | |
7z a "${{ env.RELEASE_NAME }}.zip" $RELEASE_DIR | |
# Upload artifacts to GitHub Release (Unix) | |
- name: Upload artifacts to GitHub Release (Unix) | |
if: runner.os != 'Windows' | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ github.event.release.upload_url }} | |
asset_path: ${{ env.RELEASE_NAME }}.tar.gz | |
asset_name: ${{ env.RELEASE_NAME }}.tar.gz | |
asset_content_type: application/gzip | |
# Upload artifacts to GitHub Release (Windows) | |
- name: Upload artifacts to GitHub Release (Windows) | |
if: runner.os == 'Windows' | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ github.event.release.upload_url }} | |
asset_path: ${{ env.RELEASE_NAME }}.zip | |
asset_name: ${{ env.RELEASE_NAME }}.zip | |
asset_content_type: application/zip |