Generate Release #24
Workflow file for this run
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
name: Generate Release | |
on: | |
release: | |
types: [published] | |
permissions: | |
contents: write | |
jobs: | |
build-and-release: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
matrix: | |
include: | |
# Ubuntu | |
- os: ubuntu-latest | |
arch: x86_64 | |
compiler: gcc | |
- os: ubuntu-latest | |
arch: arm64 | |
compiler: gcc | |
# macOS | |
- os: macos-latest | |
arch: x86_64 | |
compiler: gcc | |
- os: macos-latest | |
arch: arm64 | |
compiler: gcc | |
# Windows | |
- os: windows-latest | |
arch: x86_64 | |
compiler: msvc | |
- os: windows-latest | |
arch: x86_64 | |
compiler: mingw | |
name: Build on ${{ matrix.os }} for ${{ matrix.arch }} using ${{ matrix.compiler }} | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v3 | |
# Read version on Unix-based systems | |
- name: Read version (Unix) | |
if: runner.os != 'Windows' | |
shell: bash | |
run: | | |
source VERSION | |
echo "VERSION_MAJOR=$VERSION_MAJOR" >> $GITHUB_ENV | |
echo "VERSION_MINOR=$VERSION_MINOR" >> $GITHUB_ENV | |
echo "VERSION_PATCH=$VERSION_PATCH" >> $GITHUB_ENV | |
echo "VERSION=$VERSION_MAJOR.$VERSION_MINOR.$VERSION_PATCH" >> $GITHUB_ENV | |
# Read version on Windows systems | |
- name: Read version (Windows) | |
if: runner.os == 'Windows' | |
shell: pwsh | |
run: | | |
$versionContent = Get-Content VERSION | |
foreach ($line in $versionContent) { | |
if ($line -match 'VERSION_MAJOR=(.*)') { $env:VERSION_MAJOR = $Matches[1] } | |
if ($line -match 'VERSION_MINOR=(.*)') { $env:VERSION_MINOR = $Matches[1] } | |
if ($line -match 'VERSION_PATCH=(.*)') { $env:VERSION_PATCH = $Matches[1] } | |
} | |
Add-Content -Path $env:GITHUB_ENV -Value "VERSION_MAJOR=$($env:VERSION_MAJOR)" | |
Add-Content -Path $env:GITHUB_ENV -Value "VERSION_MINOR=$($env:VERSION_MINOR)" | |
Add-Content -Path $env:GITHUB_ENV -Value "VERSION_PATCH=$($env:VERSION_PATCH)" | |
Add-Content -Path $env:GITHUB_ENV -Value "VERSION=$($env:VERSION_MAJOR).$($env:VERSION_MINOR).$($env:VERSION_PATCH)" | |
# Set Release Name on Unix systems | |
- name: Set Release Name (Unix) | |
if: runner.os != 'Windows' | |
shell: bash | |
run: | | |
if [[ "${{ matrix.os }}" == *"ubuntu"* ]]; then | |
OS_NAME="linux" | |
elif [[ "${{ matrix.os }}" == *"macos"* ]]; then | |
OS_NAME="macos" | |
else | |
OS_NAME="${{ matrix.os }}" | |
fi | |
echo "RELEASE_NAME=libcardano-c-${{ env.VERSION }}-${OS_NAME}-${{ matrix.arch }}-${{ matrix.compiler }}" >> $GITHUB_ENV | |
# Set Release Name on Windows systems | |
- name: Set Release Name (Windows) | |
if: runner.os == 'Windows' | |
shell: pwsh | |
run: | | |
$osName = if ($env:RUNNER_OS -eq "Windows") { "windows" } else { $env:RUNNER_OS } | |
Add-Content -Path $env:GITHUB_ENV -Value "RELEASE_NAME=libcardano-c-${{ env.VERSION }}-${osName}-${{ matrix.arch }}-${{ matrix.compiler }}" | |
# Install dependencies for Unix | |
- name: Install dependencies (Unix) | |
if: runner.os != 'Windows' | |
shell: bash | |
run: | | |
if [[ "${{ matrix.os }}" == "ubuntu-latest" ]]; then | |
sudo apt-get update | |
case "${{ matrix.arch }}" in | |
arm64) sudo apt-get install -y gcc-aarch64-linux-gnu ;; | |
esac | |
elif [[ "${{ matrix.os }}" == "macos-latest" ]]; then | |
# CMake is already installed on macOS runners | |
cmake --version | |
fi | |
# Install dependencies for Windows | |
- name: Install dependencies (Windows) | |
if: runner.os == 'Windows' | |
shell: pwsh | |
run: | | |
if ("${{ matrix.compiler }}" -eq 'mingw') { | |
Set-ExecutionPolicy -Scope Process -ExecutionPolicy Bypass | |
[System.Net.ServicePointManager]::SecurityProtocol = [System.Net.SecurityProtocolType]::Tls12 | |
iex ((New-Object System.Net.WebClient).DownloadString('https://chocolatey.org/install.ps1')) | |
choco install -y mingw | |
# Add MinGW to PATH | |
"C:\tools\mingw64\bin" | Out-File -FilePath $env:GITHUB_PATH -Encoding utf8 -Append | |
} | |
# Setup MSVC environment | |
- name: Setup MSVC environment | |
if: runner.os == 'Windows' && matrix.compiler == 'msvc' | |
uses: ilammy/msvc-dev-cmd@v1 | |
with: | |
arch: x64 | |
# Build on Unix systems | |
- name: Build (Unix) | |
if: runner.os != 'Windows' | |
shell: bash | |
run: | | |
case "${{ matrix.arch }}" in | |
arm64) | |
cmake -DCMAKE_SYSTEM_PROCESSOR=aarch64 \ | |
-DVERSION_MAJOR=${{ env.VERSION_MAJOR }} \ | |
-DVERSION_MINOR=${{ env.VERSION_MINOR }} \ | |
-DVERSION_PATCH=${{ env.VERSION_PATCH }} \ | |
-DCMAKE_BUILD_TYPE=Release \ | |
. | |
;; | |
x86_64) | |
cmake -DCMAKE_SYSTEM_PROCESSOR=x86_64 \ | |
-DVERSION_MAJOR=${{ env.VERSION_MAJOR }} \ | |
-DVERSION_MINOR=${{ env.VERSION_MINOR }} \ | |
-DVERSION_PATCH=${{ env.VERSION_PATCH }} \ | |
-DCMAKE_BUILD_TYPE=Release \ | |
. | |
;; | |
esac | |
cmake --build . --config Release | |
# Build on Windows MSVC | |
- name: Build (Windows MSVC) | |
if: runner.os == 'Windows' && matrix.compiler == 'msvc' | |
shell: cmd | |
run: | | |
cmake -G "Visual Studio 17 2022" -A x64 ^ | |
-DVERSION_MAJOR=%VERSION_MAJOR% ^ | |
-DVERSION_MINOR=%VERSION_MINOR% ^ | |
-DVERSION_PATCH=%VERSION_PATCH% ^ | |
. | |
cmake --build . --config Release | |
# Build on Windows MinGW (Without Clang-Tidy for MinGW builds for now, we have some misc-include-cleaner only on this platform) | |
- name: Build (Windows MinGW) | |
if: runner.os == 'Windows' && matrix.compiler == 'mingw' | |
shell: bash | |
run: | | |
cmake -G "MinGW Makefiles" \ | |
-DVERSION_MAJOR=${{ env.VERSION_MAJOR }} \ | |
-DVERSION_MINOR=${{ env.VERSION_MINOR }} \ | |
-DVERSION_PATCH=${{ env.VERSION_PATCH }} \ | |
-DCMAKE_C_CLANG_TIDY= \ | |
-DCMAKE_CXX_CLANG_TIDY= \ | |
-DCMAKE_BUILD_TYPE=Release \ | |
. | |
cmake --build . --config Release | |
# Package binaries (Unix) | |
- name: Package binaries (Unix) | |
if: runner.os != 'Windows' | |
shell: bash | |
run: | | |
RELEASE_DIR=release/${{ env.RELEASE_NAME }} | |
mkdir -p $RELEASE_DIR/lib | |
cp README.md $RELEASE_DIR/ | |
cp COPYING $RELEASE_DIR/LICENSE | |
cp -r lib/include $RELEASE_DIR/ | |
cp build/release/lib/*.so $RELEASE_DIR/lib 2>/dev/null || true | |
cp build/release/lib/*.dylib $RELEASE_DIR/lib 2>/dev/null || true | |
cp build/release/lib/*.a $RELEASE_DIR/lib 2>/dev/null || true | |
cp build/release/lib/*.pc $RELEASE_DIR/lib 2>/dev/null || true | |
tar -czf "${{ env.RELEASE_NAME }}.tar.gz" -C release/${{ env.RELEASE_NAME }} . | |
# Package binaries (Windows MSVC) | |
- name: Package binaries (Windows MSVC) | |
if: runner.os == 'Windows' && matrix.compiler == 'msvc' | |
shell: cmd | |
run: | | |
set RELEASE_DIR=release\%RELEASE_NAME% | |
mkdir %RELEASE_DIR% | |
mkdir %RELEASE_DIR%\lib | |
xcopy /E /I lib\include %RELEASE_DIR%\include | |
for %%f in (dll lib) do ( | |
xcopy /Y build\release\lib\Release\*.%%f %RELEASE_DIR%\lib\ | |
) | |
xcopy /Y README.md %RELEASE_DIR%\ | |
xcopy /Y COPYING %RELEASE_DIR%\LICENSE | |
powershell Compress-Archive -Path %RELEASE_DIR%\* -DestinationPath %RELEASE_NAME%.zip | |
# Package binaries (Windows MinGW) | |
- name: Package binaries (Windows MinGW) | |
if: runner.os == 'Windows' && matrix.compiler == 'mingw' | |
shell: bash | |
run: | | |
RELEASE_DIR=release/${{ env.RELEASE_NAME }} | |
mkdir -p $RELEASE_DIR/lib | |
cp -r lib/include $RELEASE_DIR/ | |
cp README.md $RELEASE_DIR/ | |
cp COPYING $RELEASE_DIR/LICENSE | |
cp build/release/lib/release/*.dll $RELEASE_DIR/lib 2>/dev/null || true | |
cp build/release/lib/release/*.dll.a $RELEASE_DIR/lib 2>/dev/null || true | |
7z a "${{ env.RELEASE_NAME }}.zip" $RELEASE_DIR | |
# Upload artifacts to GitHub Release (Unix) | |
- name: Upload artifacts to GitHub Release (Unix) | |
if: runner.os != 'Windows' | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ github.event.release.upload_url }} | |
asset_path: ${{ env.RELEASE_NAME }}.tar.gz | |
asset_name: ${{ env.RELEASE_NAME }}.tar.gz | |
asset_content_type: application/gzip | |
# Upload artifacts to GitHub Release (Windows) | |
- name: Upload artifacts to GitHub Release (Windows) | |
if: runner.os == 'Windows' | |
uses: actions/upload-release-asset@v1 | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
with: | |
upload_url: ${{ github.event.release.upload_url }} | |
asset_path: ${{ env.RELEASE_NAME }}.zip | |
asset_name: ${{ env.RELEASE_NAME }}.zip | |
asset_content_type: application/zip |