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classStyleTemplate.txt
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classStyleTemplate.txt
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//
// This file is part of Adguard for iOS (https://github.com/AdguardTeam/AdguardForiOS).
// Copyright © Adguard Software Limited. All rights reserved.
//
// Adguard for iOS is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Adguard for iOS is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Adguard for iOS. If not, see <http://www.gnu.org/licenses/>.
//
#import <UIKit/UIKit.h>
/////////////////////////////////////////////////////////////////////
#pragma mark - _newClass_
/**
Description of _newCalass_
*/
@interface _newClass_ : NSObject
/////////////////////////////////////////////////////////////////////
#pragma mark Init and Class methods
- (id)_init_;
/////////////////////////////////////////////////////////////////////
#pragma mark Properties and public methods
@end
//##implementation
//
// This file is part of Adguard for iOS (https://github.com/AdguardTeam/AdguardForiOS).
// Copyright © Adguard Software Limited. All rights reserved.
//
// Adguard for iOS is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Adguard for iOS is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Adguard for iOS. If not, see <http://www.gnu.org/licenses/>.
//
#import "_newClass_.h"
#define _NEW_DEFINE_
/////////////////////////////////////////////////////////////////////
#pragma mark - _newClass_
@implementation _newClass_
/////////////////////////////////////////////////////////////////////
#pragma mark Init and Class methods
- (id)init{
self = [super init]; // [super _init_];
if (self)
{
}
return self;
}
/////////////////////////////////////////////////////////////////////
#pragma mark Properties and public methods
/////////////////////////////////////////////////////////////////////
#pragma mark Description, equals, hash
//- (NSString *)description
//{
// return [self stringValue];
//}
//- (BOOL)isEqual:(id)object{
//
// if (object == self)
// return YES;
// if ([object isKindOfClass:[self class]])
// return YES;
//
// else
// return NO;
//}
//- (NSUInteger)hash
//{
// return 0
//}
@end