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求增加几个锐化滤镜 #242

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NeilTohno opened this issue Dec 14, 2021 · 8 comments
Closed

求增加几个锐化滤镜 #242

NeilTohno opened this issue Dec 14, 2021 · 8 comments
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enhancement New feature or request

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@NeilTohno
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NeilTohno commented Dec 14, 2021

Expected behavior 预期的功能

比如,
https://github.com/crosire/reshade-shaders/tree/master/Shaders
LumaSharpen,(可以和 #241 一起弄哈)
FineSharp

还有特殊的,
unmask Sharpen

不知道能不能做,拜谢,主要现在是只有 FSR 锐化嘛,多个选择挺好

反正 3D 首选 FSR 锐化, 2D 可以选择其他锐化,恩

拜谢。

@NeilTohno NeilTohno added the enhancement New feature or request label Dec 14, 2021
@Blinue
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Blinue commented Dec 15, 2021

自适应锐化和 CAS 都是很好的锐化效果。如果还有锐化算法更好/适用于新的场景,请放出对比图

@frdoma
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frdoma commented Dec 18, 2021

https://www.techspot.com/review/1884-amd-ris-vs-nvidia-freestyle-vs-reshade/
这里有一篇对比不同锐化(lumasharpen、adaptivesharpen、RIS(CAS)、Nvidia Freestyle)的评测,在不需要很强锐化的情境下lumasharpen表现良好,画面柔和自然。

@NeilTohno
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reshade 的插件,看着很复杂,还不如做个接口,可以直接调用 reshade,个人拙见而已。

@Blinue
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Blinue commented Dec 18, 2021

Nvidia Freestyle 似乎没有开源,但我会移植 lumasharpen 和 finesharp

不会集成 reshade,magpie 有自己的语法

@frdoma
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frdoma commented Dec 18, 2021

https://www.youtube.com/watch?v=EFY7_H6rvEw
Nvidia Freestyle里的锐化可能就是NIS里的锐化,这个视频有对比FSR和NIS的效果,得出的结论是两个算法本身的区别微乎其微,更多的是它们附带的锐化效果产生的差异,而NIS里的锐化相比CAS往往会带来更多细节上的瑕疵。

@Blinue
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Blinue commented Dec 25, 2021

已移植 LumaSharpen 和 FineSharp

@NeilTohno
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已移植 LumaSharpen 和 FineSharp

辛苦大大,能加个使用说明到 wiki 吗,我先试试?

@Blinue
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Blinue commented Dec 27, 2021

@Blinue Blinue closed this as completed Dec 28, 2021
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