const_def 2 ; object constants
const MAPNAME_OBJECTNAME
MapName_MapScripts:
db N ; scene scripts
scene_script script
db N ; callbacks
callback type, script
-
MAPCALLBACK_NEWMAP
-
MAPCALLBACK_TILES
-
MAPCALLBACK_OBJECTS
-
MAPCALLBACK_SPRITES
-
MAPCALLBACK_CMDQUEUE
callback MAPCALLBACK_CMDQUEUE, .Boulders
.Boulders:
writecmdqueue .BoulderCmdQueue
return
.BoulderCmdQueue:
cmdqueue CMDQUEUE_STONETABLE, .BoulderTable
.BoulderTable:
stonetable warp_id, person, script
db -1 ; end
Event commands
Text commands
Movement commands
MapName_MapEvents:
db 0, 0 ; filler
db N ; warp events
warp_event x, y, map, warp_id
db N ; coord events
coord_event x, y, scene_id, script
db N ; bg events
bg_event x, y, type, script
conditional_event event_flag, script
hiddenitem item_id, event_flag
db N ; object events
object_event x, y, sprite, movement, rx, ry, h1, h2, palette, type, range, script, event_flag
-
SPRITEMOVEDATA_STILL
-
SPRITEMOVEDATA_WANDER
-
SPRITEMOVEDATA_SPINRANDOM_SLOW
-
SPRITEMOVEDATA_WALK_UP_DOWN
-
SPRITEMOVEDATA_WALK_LEFT_RIGHT
-
SPRITEMOVEDATA_STANDING_UP/DOWN/LEFT/RIGHT
-
SPRITEMOVEDATA_SPINRANDOM_FAST
-
SPRITEMOVEDATA_BIGDOLLSYM
-
SPRITEMOVEDATA_POKEMON
-
SPRITEMOVEDATA_SUDOWOODO
-
SPRITEMOVEDATA_SMASHABLE_ROCK
-
SPRITEMOVEDATA_STRENGTH_BOULDER
-
SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE
-
SPRITEMOVEDATA_SPINCLOCKWISE
-
SPRITEMOVEDATA_BIGDOLLASYM
-
SPRITEMOVEDATA_BIGDOLL
-
SPRITEMOVEDATA_SWIM_WANDER
-
OBJECTTYPE_SCRIPT
-
OBJECTTYPE_ITEMBALL
itemball item_id[, quantity=1]
trainer group_id, trainer_id, event_flag, seen_text, beaten_text, loss_text, script