An minesweeper game (Windows 98 style) written completely in Rust with a usage of Druid UI toolkit.
- Standard predefined game difficulties
- Three predefined, unusual shapes
- Possibility to set custom box-shaped game size
- Custom amount of bombs
- More precise game timer
- Pause option
- The fact it works properly without major errors is a big feature
Download and run it as standard Rust project with Cargo
:
cargo run
- Fully functional map editor
- Better SVG parsing logic
- Leaderboard
- Possibility to run it in web (usvg doesn't compile for WASM at the time of this writing)
LoL, you nuts?
Jokes aside - if you see some bugs (or ideas to add/improve something) I am open and will be very happy for PR's