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MapHelper.h
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#pragma once
#include "Outpost2DLL/Outpost2DLL.h"
#include <vector>
namespace MapHelper
{
// Note: Does not perform error checking to ensure fumarole isn't placed in an inapropriate area.
void CreateFumaroleInRegion(const MAP_RECT &mapRect);
void CreateBeaconRandomYield(const LOCATION &loc, BeaconTypes beaconType);
LOCATION CreateBeaconFromRandomLocs(const std::vector<LOCATION> &possibleLocs,
BeaconTypes commonRareType, Yield oreBar, Variant barVariant);
LOCATION CreateBeaconInRegion(const MAP_RECT &rect, BeaconTypes commonRareType, Yield oreBar, Variant barVariant);
LOCATION CreateMagmaWellInRegion(const MAP_RECT &mapRect);
// Note: Does not perform error checking to ensure fumarole isn't placed in an inapropriate area.
void CreateFumarolesFromRandomLocs(std::size_t numberOfFumaroles, std::vector<LOCATION> locations);
}